예제 #1
0
 // Use this for initialization
 void Start()
 {
     //PlayerPrefs.DeleteAll ();
     if (ConfigReader.IsLocalConfigAvailable())
     {
         _serverClient.CheckConfig((result) =>
         {
             if (result.HasField("error"))
             {
                 Debug.Log("error check config");
                 _serverClient.DisableClient();
                 LoadNextScene();
             }
             else
             {
                 String version      = result.GetField("configVersion").str;
                 String localversion = ConfigReader.ConfigVersion();
                 if (localversion.Equals(version))
                 {
                     ContinueLoading();
                 }
                 else
                 {
                     LoadNewConfig();
                 }
             }
         });
     }
     else
     {
         LoadNewConfig();
     }
 }