예제 #1
0
        public void Load()
        {
            General = MainMenu.AddMenu("Worst Ashe", "Worst Ashe");

            SkinChanger = General.AddSubMenu("Skin Changer");
            SkinChanger.Add("skinEnable", new CheckBox("Enable"));
            SkinChanger.Add("skinID",
                            new ComboBox("Current Skin", 8, "Default Ashe", "Freljord Ashe", "Sherwood Forest Ashe", "Woad Ashe",
                                         "Queen Ashe", "Amethyst Ashe", "Heartseeker Ashe", "Marauder Ashe", "PROJECT: Ashe"));

            AutoLevell = General.AddSubMenu("Auto Level Up");
            AutoLevell.Add("ALEnable", new CheckBox("Enable"));
            AutoLevell.Add("ALBox", new ComboBox("Level Up Mode", 1, "R>Q>W>E", "R>W>Q>E"));
            AutoLevell.Add("Delay", new Slider("Max. delay value", 500, 0, 10000));

            ConfigQ = General.AddSubMenu("Q Config");
            ConfigQ.Add("harasQ", new CheckBox("Harass Q"));

            ConfigE = General.AddSubMenu("E Config");
            ConfigE.Add("autoE", new CheckBox("Auto E"));
            ConfigE.Add("Eflash", new CheckBox("Use E against Flashes"));
            ConfigE.Add("EDragon", new KeyBind("Cast E to Dragon", false, KeyBind.BindTypes.HoldActive, 'U'));
            ConfigE.Add("EBaron", new KeyBind("Cast E to Baron", false, KeyBind.BindTypes.HoldActive, 'I'));

            ConfigR = General.AddSubMenu("R Config");
            ConfigR.Add("autoR", new CheckBox("Auto R"));
            ConfigR.Add("Rkscombo", new CheckBox("R KS combo R + W + AA"));
            ConfigR.Add("autoRaoe", new CheckBox("Auto R aoe"));
            ConfigR.Add("autoRinter", new CheckBox("Auto R OnPossibleToInterrupt"));
            ConfigR.Add("useR2", new KeyBind("R key target cast", false, KeyBind.BindTypes.HoldActive, 'Y'));
            ConfigR.Add("useR", new KeyBind("Semi-manual cast R key", false, KeyBind.BindTypes.HoldActive, 'T'));
            ConfigR.Add("Semi-manual", new ComboBox("Semi-manual MODE", 1, "LOW HP", "CLOSEST"));
            ConfigR.Add("GapCloser", new CheckBox("R GapCloser"));

            Harass = General.AddSubMenu("Harass");
            Harass.Add("haras", new CheckBox("Enable"));

            Farmed = General.AddSubMenu("Farm");
            Farmed.Add("farmQ", new CheckBox("Lane Clear Q"));
            Farmed.Add("farmW", new CheckBox("Lane Clear W"));
            Farmed.Add("Mana", new Slider("LaneClear Mana", 80, 0, 100));
            Farmed.Add("LCminions", new Slider("LaneClear minimum minions", 3, 0, 10));
            Farmed.Add("jungleQ", new CheckBox("Jungle Clear Q"));
            Farmed.Add("jungleW", new CheckBox("Jungle Clear W"));

            Itemss = General.AddSubMenu("Items");
            Itemss.Add("BilCombo", new CheckBox("Use Bilgewater Cutlass"));
            Itemss.Add("YoumuCombo", new CheckBox("Use Youmuu's Ghostblade"));
            Itemss.Add("BotrkCombo", new CheckBox("Use BOTRK"));
            Itemss.Add("MyBotrkHp", new Slider("Min. HP for using BOTRK (%)", 50, 0, 100));
            Itemss.Add("EnBotrkHp", new Slider("Min. Enemy HP for using BOTRK (%)", 50, 0, 100));

            /*Summ = General.AddSubMenu("Summ. spells");
             * Summ.AddGroupLabel("Heal");
             * Summ.Add("Heal", new CheckBox("Enable heal"));
             * Summ.Add("AllyHeal", new CheckBox("Enable heal for Ally"));
             * Summ.Add("healhp", new Slider("Use Heal if HP < (%) ", 25, 0, 100)); */


            Draw = General.AddSubMenu("Draw");
            Draw.Add("onlyRdy", new CheckBox("Draw only ready spells"));
            Draw.Add("wRange", new CheckBox("W range"));
            Draw.Add("rNot", new CheckBox("R key info"));

            Q = new Spell.Active(SpellSlot.Q);
            W = new Spell.Skillshot(SpellSlot.W, 1200, SkillShotType.Linear, 0, int.MaxValue, 60)
            {
                AllowedCollisionCount = 0
            };
            E = new Spell.Skillshot(SpellSlot.E, 15000, SkillShotType.Linear, 0, int.MaxValue, 0);
            R = new Spell.Skillshot(SpellSlot.R, 15000, SkillShotType.Linear, 500, 1000, 250);

            Game.OnUpdate                    += OnUpdate;
            Orbwalker.OnPostAttack           += AfterAttack;
            Game.OnWndProc                   += Game_OnWndProc;
            Interrupter.OnInterruptableSpell += InterrupterOnInterruptableSpell;
            Gapcloser.OnGapcloser            += GapcloserOnGapcloser;
            Obj_AI_Base.OnProcessSpellCast   += OnProcessSpellCast;
            Drawing.OnDraw                   += OnDraw;
        }
예제 #2
0
        public void Load()
        {
            Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1650, 70);
            Q.AllowedCollisionCount = 0;
            W = new Spell.Active(SpellSlot.W, 720);
            E = new Spell.Skillshot(SpellSlot.E, 1200, SkillShotType.Linear, 500, 1400, 120);
            E.AllowedCollisionCount = int.MaxValue;
            R = new Spell.Skillshot(SpellSlot.R, 1800, SkillShotType.Circular, 1200, int.MaxValue, 120);
            R.AllowedCollisionCount = int.MaxValue;

            General = MainMenu.AddMenu("Worst KogMaw", "Worst KogMaw");

            SkinChanger = General.AddSubMenu("Skin Changer");
            SkinChanger.Add("skinEnable", new CheckBox("Enable"));
            SkinChanger.Add("skinID",
                            new ComboBox("Current Skin", 8, "0", "1", "2", "3",
                                         "4", "5", "6", "7", "8"));

            AutoLevell = General.AddSubMenu("Auto Level Up");
            AutoLevell.Add("ALEnable", new CheckBox("Enable"));
            AutoLevell.Add("ALBox", new ComboBox("Level Up Mode", 0, "R>W>Q>E", "R>W>E>Q"));
            AutoLevell.Add("Delay", new Slider("Max. delay value", 500, 0, 10000));

            ConfigQ = General.AddSubMenu("Q Config", "Qconfig");
            ConfigQ.Add("autoQ", new CheckBox("Auto Q"));
            ConfigQ.Add("harrasQ", new CheckBox("Harass Q"));

            ConfigW = General.AddSubMenu("W Config", "Wconfig");
            ConfigW.Add("autoW", new CheckBox("Auto W"));
            ConfigW.Add("harasW", new CheckBox("Harass W on max range"));

            ConfigE = General.AddSubMenu("E Config", "Econfig");
            ConfigE.Add("autoE", new CheckBox("Auto E"));
            ConfigE.Add("HarrasE", new CheckBox("Harass E"));
            ConfigE.Add("AGC", new CheckBox("AntiGapcloserE"));

            ConfigR = General.AddSubMenu("R Option");
            ConfigR.Add("autoR", new CheckBox("Auto R"));
            ConfigR.Add("RmaxHp", new Slider("Target max % HP", 50, 0, 100));
            ConfigR.Add("comboStack", new Slider("Max combo stack R", 2, 0, 10));
            ConfigR.Add("harasStack", new Slider("Max haras stack R", 1, 0, 10));
            ConfigR.Add("Rcc", new CheckBox("R cc"));
            ConfigR.Add("Rslow", new CheckBox("R slow"));
            ConfigR.Add("Raoe", new CheckBox("R aoe"));
            ConfigR.Add("Raa", new CheckBox("R only out off AA range"));

            Farmed = General.AddSubMenu("Farm");
            Farmed.Add("farmW", new CheckBox("LaneClear W"));
            Farmed.Add("farmE", new CheckBox("LaneClear E"));
            Farmed.Add("LCminions", new Slider("LaneClear minimum minions", 2, 0, 10));
            Farmed.Add("Mana", new Slider("LaneClear Mana", 80, 0, 100));
            Farmed.Add("jungleW", new CheckBox("Jungle Clear W"));
            Farmed.Add("jungleE", new CheckBox("Jungle Clear E"));

            /* Summ = General.AddSubMenu("Summ. spells");
             * Summ.AddGroupLabel("Heal");
             * Summ.Add("Heal", new CheckBox("Enable heal"));
             * Summ.Add("AllyHeal", new CheckBox("Enable heal for Ally"));
             * Summ.Add("healhp", new Slider("Use Heal if HP < (%) ", 25, 0, 100)); */

            Itemss = General.AddSubMenu("Items");
            Itemss.Add("BilCombo", new CheckBox("Use Bilgewater Cutlass"));
            Itemss.Add("YoumuCombo", new CheckBox("Use Youmuu's Ghostblade"));
            Itemss.Add("BotrkCombo", new CheckBox("Use BOTRK"));
            Itemss.Add("MyBotrkHp", new Slider("Min. HP for using BOTRK (%)", 50, 0, 100));
            Itemss.Add("EnBotrkHp", new Slider("Min. Enemy HP for using BOTRK (%)", 50, 0, 100));

            Draw = General.AddSubMenu("Draw");
            Draw.Add("ComboInfo", new CheckBox("R killable info"));
            Draw.Add("qRange", new CheckBox("Q range"));
            Draw.Add("wRange", new CheckBox("W range"));
            Draw.Add("eRange", new CheckBox("E range"));
            Draw.Add("rRange", new CheckBox("R range"));
            Draw.Add("onlyRdy", new CheckBox("Draw only ready spells"));


            Game.OnUpdate          += OnUpdate;
            Drawing.OnDraw         += OnDraw;
            Orbwalker.OnPreAttack  += PreAttack;
            Orbwalker.OnPostAttack += AfterAttack;
            Gapcloser.OnGapcloser  += AntiGap;
        }