ConfigBuffengineEntity CreateNewFlow(ConfigBuffengineEntity src, decimal point, decimal percent) { return(new ConfigBuffengineEntity() { Id = src.Id, SkillCode = src.SkillCode, SkillLevel = src.SkillLevel, BuffSrcType = src.BuffSrcType, BuffUnitType = src.BuffUnitType, LiveFlag = src.LiveFlag, CheckMode = src.CheckMode, CheckKey = src.CheckKey, CalcMode = src.CalcMode, SrcDir = src.SrcDir, SrcMode = src.SrcMode, SrcKey = src.SrcKey, DstDir = src.DstDir, DstMode = src.DstMode, DstKey = src.DstKey, BuffMap = src.BuffMap, BuffVal = point, BuffPer = percent, BuffArg = src.BuffArg, PropIndexList = src.PropIndexList, AsBuffUnitType = src.AsBuffUnitType }); }
/// <summary> /// 将IDataReader的当前记录读取到ConfigBuffengineEntity 对象 /// </summary> /// <param name="reader"></param> /// <returns></returns> public ConfigBuffengineEntity LoadSingleRow(IDataReader reader) { var obj = new ConfigBuffengineEntity(); obj.Id = (System.Int32)reader["Id"]; obj.SkillCode = (System.String)reader["SkillCode"]; obj.SkillLevel = (System.Int32)reader["SkillLevel"]; obj.BuffSrcType = (System.Int32)reader["BuffSrcType"]; obj.BuffUnitType = (System.Int32)reader["BuffUnitType"]; obj.LiveFlag = (System.Int32)reader["LiveFlag"]; obj.CheckMode = (System.Int32)reader["CheckMode"]; obj.CheckKey = (System.String)reader["CheckKey"]; obj.CalcMode = (System.Int32)reader["CalcMode"]; obj.SrcDir = (System.Int32)reader["SrcDir"]; obj.SrcMode = (System.Int32)reader["SrcMode"]; obj.SrcKey = (System.String)reader["SrcKey"]; obj.DstDir = (System.Int32)reader["DstDir"]; obj.DstMode = (System.Int32)reader["DstMode"]; obj.DstKey = (System.String)reader["DstKey"]; obj.BuffMap = (System.String)reader["BuffMap"]; obj.BuffVal = (System.Decimal)reader["BuffVal"]; obj.BuffPer = (System.Decimal)reader["BuffPer"]; obj.BuffArg = (System.String)reader["BuffArg"]; obj.Memo = (System.String)reader["Memo"]; obj.RowTime = (System.DateTime)reader["RowTime"]; return(obj); }
/// <summary> /// 带事务的Update /// </summary> /// <param name="entity"></param> /// <param name="trans">The trans.</param> /// <returns></returns> /// <remarks>2015/10/19 10:43:37</remarks> public bool Update(ConfigBuffengineEntity entity, DbTransaction trans) { var database = new SqlDatabase(this.ConnectionString); DbCommand commandWrapper = database.GetStoredProcCommand("dbo.P_ConfigBuffengine_Update"); database.AddInParameter(commandWrapper, "@Id", DbType.Int32, entity.Id); database.AddInParameter(commandWrapper, "@SkillCode", DbType.AnsiString, entity.SkillCode); database.AddInParameter(commandWrapper, "@SkillLevel", DbType.Int32, entity.SkillLevel); database.AddInParameter(commandWrapper, "@BuffSrcType", DbType.Int32, entity.BuffSrcType); database.AddInParameter(commandWrapper, "@BuffUnitType", DbType.Int32, entity.BuffUnitType); database.AddInParameter(commandWrapper, "@LiveFlag", DbType.Int32, entity.LiveFlag); database.AddInParameter(commandWrapper, "@CheckMode", DbType.Int32, entity.CheckMode); database.AddInParameter(commandWrapper, "@CheckKey", DbType.AnsiString, entity.CheckKey); database.AddInParameter(commandWrapper, "@CalcMode", DbType.Int32, entity.CalcMode); database.AddInParameter(commandWrapper, "@SrcDir", DbType.Int32, entity.SrcDir); database.AddInParameter(commandWrapper, "@SrcMode", DbType.Int32, entity.SrcMode); database.AddInParameter(commandWrapper, "@SrcKey", DbType.AnsiString, entity.SrcKey); database.AddInParameter(commandWrapper, "@DstDir", DbType.Int32, entity.DstDir); database.AddInParameter(commandWrapper, "@DstMode", DbType.Int32, entity.DstMode); database.AddInParameter(commandWrapper, "@DstKey", DbType.AnsiString, entity.DstKey); database.AddInParameter(commandWrapper, "@BuffMap", DbType.AnsiString, entity.BuffMap); database.AddInParameter(commandWrapper, "@BuffVal", DbType.Currency, entity.BuffVal); database.AddInParameter(commandWrapper, "@BuffPer", DbType.Currency, entity.BuffPer); database.AddInParameter(commandWrapper, "@BuffArg", DbType.AnsiString, entity.BuffArg); database.AddInParameter(commandWrapper, "@Memo", DbType.String, entity.Memo); database.AddInParameter(commandWrapper, "@RowTime", DbType.DateTime, entity.RowTime); int results = 0; if (trans != null) { results = database.ExecuteNonQuery(commandWrapper, trans); } else { results = database.ExecuteNonQuery(commandWrapper); } entity.Id = (System.Int32)database.GetParameterValue(commandWrapper, "@Id"); return(Convert.ToBoolean(results)); }
/// <summary> /// GetById /// </summary> /// <param name="id">id</param> /// <returns>ConfigBuffengineEntity</returns> /// <remarks>2015/10/19 10:43:37</remarks> public ConfigBuffengineEntity GetById(System.Int32 id) { var database = new SqlDatabase(this.ConnectionString); DbCommand commandWrapper = database.GetStoredProcCommand("P_ConfigBuffengine_GetById"); database.AddInParameter(commandWrapper, "@Id", DbType.Int32, id); ConfigBuffengineEntity obj = null; using (IDataReader reader = database.ExecuteReader(commandWrapper)) { if (reader.Read()) { obj = LoadSingleRow(reader); } } return(obj); }
public static bool Update(ConfigBuffengineEntity configBuffengineEntity, DbTransaction trans = null, string zoneId = "") { var provider = new ConfigBuffengineProvider(zoneId); return(provider.Update(configBuffengineEntity, trans)); }
public void ProcBuffFlow(List <DTOBuffPlayer> buffDest, DTOBuffPack buffPack, bool homeFlag, string skillKey, ConfigBuffengineEntity buffFlow) { var buffList = buffFlow.PropIndexList; if (null == buffList || buffList.Length == 0) { return; } double buffVal = (double)buffFlow.BuffVal; double buffPer = (double)buffFlow.BuffPer; int skillStar = 0; int skillLv = 0; string[] args = skillKey.Split('.'); if (args.Length >= 2 && !int.TryParse(args[1], out skillStar) || skillStar <= 0) { skillStar = 0; } if (args.Length >= 3 && !int.TryParse(args[2], out skillLv) || skillLv <= 0) { skillLv = 1; } foreach (var dst in buffDest) { foreach (int idx in buffList) { if (idx >= 0 && idx < dst.Props.Length) { dst.Props[idx].Point += buffVal * (100 + skillLv - 1 + skillStar * 20) / 100d; dst.Props[idx].Percent += buffPer * (100 + skillLv - 1 + skillStar * 20) / 100d; } } } }
public void ProcBuffFlow(List <DTOBuffPlayer> buffDest, DTOBuffPack buffPack, bool homeFlag, string skillKey, ConfigBuffengineEntity buffFlow) { var buffList = buffFlow.PropIndexList; if (null == buffList || buffList.Length == 0) { return; } double buffVal = (double)buffFlow.BuffVal; double buffPer = (double)buffFlow.BuffPer; string args = skillKey.Substring(skillKey.LastIndexOf('.') + 1); int fact = 0; if (!int.TryParse(args, out fact) || fact <= 0) { fact = 1; } foreach (var dst in buffDest) { foreach (int idx in buffList) { if (idx >= 0 && idx < dst.Props.Length) { dst.Props[idx].Point += buffVal * fact; dst.Props[idx].Percent += buffPer * fact; } } } }
public void ProcBuffFlow(List <DTOBuffPlayer> buffDest, DTOBuffPack buffPack, bool homeFlag, string skillKey, ConfigBuffengineEntity buffFlow) { ProcBuffPool(buffDest, skillKey, buffFlow.PropIndexList, (double)buffFlow.BuffVal, (double)buffFlow.BuffPer); }
/// <summary> /// Update /// </summary> /// <param name="entity"></param> /// <returns></returns> /// <remarks>2015/10/19 10:43:37</remarks> public bool Update(ConfigBuffengineEntity entity) { return(Update(entity, null)); }
/// <summary> /// Insert /// </summary> /// <param name="entity"></param> /// <param name="trans">The trans.</param> /// <returns></returns> /// <remarks>2015/10/19 10:43:37</remarks> public bool Insert(ConfigBuffengineEntity entity) { return(Insert(entity, null)); }