public static void Write(BinaryWriter o, ConfTestStrings d)
    {
        o.Write(d != null);
        if (d == null)
        {
            return;
        }

        String_Serializer.Write(o, d.fight_result);
        String_Serializer.Write(o, d.login);
        String_Serializer.Write(o, d.main_menu);
        String_Serializer.Write(o, d.new_card);
        String_Serializer.Write(o, d.start_film);
    }
    public static ConfTestStrings Read(BinaryReader o)
    {
        if (o.ReadBoolean() == false)
        {
            return(null);
        }

        ConfTestStrings d = new ConfTestStrings();

        d.fight_result = String_Serializer.Read(o);
        d.login        = String_Serializer.Read(o);
        d.main_menu    = String_Serializer.Read(o);
        d.new_card     = String_Serializer.Read(o);
        d.start_film   = String_Serializer.Read(o);
        return(d);
    }