private void Awake() { ccc = FindObjectOfType <ConductorCameraController> (); cameraMain = ccc.GetComponent <Camera> (); TempEngine = ResourceHolder.Instance.TempEngine; PlayerEngine = ResourceHolder.Instance.StationEngine; Viewer = FindObjectOfType <RSViewer> (); IndicationManager.Instance.engine = PlayerEngine; PlayerEngine.IsActive = true; PlayerEngine.IsPlayer = true; }
private void Awake() { CommonCamera = FindObjectOfType <ConductorCameraController> (); GetComponent <Button> ().onClick.AddListener(ButtonAction); EventManager.onFollowProcessFinished += SetAllPostButtonsActive; }
private void Awake() { ccc = conductorCamera.GetComponent <ConductorCameraController> (); ycc = yardCamera.GetComponent <YardCameraController> (); sceneryManager = FindObjectOfType <SceneryManager> (); }