private void CreateConditionType(List <Node> re) { var conditionType = new Node(); conditionType.Text = "Type"; conditionType.Nodes.Add(CreateRadioButton("Health", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Health))); conditionType.Nodes.Add(CreateRadioButton("Mana", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Mana))); conditionType.Nodes.Add(CreateRadioButton("Rage", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Rage))); conditionType.Nodes.Add(CreateRadioButton("Focus", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Focus))); conditionType.Nodes.Add(CreateRadioButton("Energy", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Energy))); conditionType.Nodes.Add(CreateRadioButton("Happiness", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.ComboPoints))); conditionType.Nodes.Add(CreateRadioButton("Eclipse", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Eclipse))); conditionType.Nodes.Add(CreateRadioButton("DemonicFury", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.DemonicFury))); conditionType.Nodes.Add(CreateRadioButton("Alternate", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Alternate))); conditionType.Nodes.Add(CreateRadioButton("RunicPower", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.RunicPower))); conditionType.Expanded = true; re.Add(conditionType); }
internal bool Matches(CellReference reference) { // first check that it is in one of the regions defined for this format CellRangeAddress region = null; foreach (CellRangeAddress r in regions) { if (r.IsInRange(reference)) { region = r; break; } } if (region == null) { // cell not in range of this rule return(false); } ConditionType ruleType = this.Rule.ConditionType; // these rules apply to all cells in a region. Specific condition criteria // may specify no special formatting for that value partition, but that's display logic if (ruleType.Equals(ConditionType.ColorScale) || ruleType.Equals(ConditionType.DataBar) || ruleType.Equals(ConditionType.IconSet)) { return(true); } ICell cell = null; IRow row = sheet.GetRow(reference.Row); if (row != null) { cell = row.GetCell(reference.Col); } if (ruleType.Equals(ConditionType.CellValueIs)) { // undefined cells never match a VALUE_IS condition if (cell == null) { return(false); } return(CheckValue(cell, region)); } if (ruleType.Equals(ConditionType.Formula)) { return(CheckFormula(reference, region)); } if (ruleType.Equals(ConditionType.Filter)) { return(CheckFilter(cell, reference, region)); } // TODO: anything else, we don't handle yet, such as top 10 return(false); }
private void CreateConditionType(List <Node> re) { var conditionType = new Node(); conditionType.Text = "Type"; conditionType.Nodes.Add(CreateRadioButton("Health", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Health))); conditionType.Nodes.Add(CreateRadioButton("Mana", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Mana))); conditionType.Nodes.Add(CreateRadioButton("Energy", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Energy))); conditionType.Nodes.Add(CreateRadioButton("Rage", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Rage))); conditionType.Nodes.Add(CreateRadioButton("RunicPower", "Runic Power", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.RunicPower))); conditionType.Nodes.Add(CreateRadioButton("Eclipse", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Eclipse))); conditionType.Nodes.Add(CreateRadioButton("Focus", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.Focus))); conditionType.Nodes.Add(CreateRadioButton("HolyPower", "Holy Power", "ConditionTypeEnum", ConditionType.Equals(ConditionTypeEnum.HolyPower))); conditionType.Expanded = true; re.Add(conditionType); }