void botReply() { string user_text = ChatContent.GetChild(ChatContent.childCount - 1).GetComponent <Text>().text; string t = ""; //t = user_text; //test List <concept_ID> sentenceConcepts = Concept.getConcepts(user_text); float[] d = Response.getMovement(sentenceConcepts, Aim.position.x, Aim.position.y); //Debug.Log ("test"); newAimPosition = new Vector3(d[0], d[1], 0f); bool hasMoved = d[2] == 1f; t = Response.getBestResponse(sentenceConcepts, hasMoved); t += '\n'; GameObject newText = (GameObject)Instantiate(BotTextPrefab, new Vector3(0, 0, 0), Quaternion.identity); newText.transform.SetParent(ChatContent.transform); newText.GetComponent <Text>().text = t; Scroll.value = 0; }