private void Log04CopyInstanceData() { if (m_debugLog != DebugLog.AfterCopyInstanceData) { return; } m_debugLog = DebugLog.DontLog; StringBuilder sb = new StringBuilder(); ComputeShaderOutputData[] culledInstancesData = new ComputeShaderOutputData[m_numberOfInstances]; m_culledInstanceBuffer.GetData(culledInstancesData); sb.AppendLine("04 culledInstances:"); for (int i = 0; i < culledInstancesData.Length; i++) { sb.AppendLine(i + ": " + culledInstancesData[i].position + " " + culledInstancesData[i].rotation + ": " + culledInstancesData[i].uniformScale); } Debug.Log(sb.ToString()); // uint[] drawcallIDData = new uint[m_totalNumOfInstances]; // m_culledDrawcallIDBuffer.GetData(drawcallIDData); // string drawcallIDText = "04 drawcallIDData:\n"; // for (int i = 0; i < drawcallIDData.Length; i++) // { // drawcallIDText += i + ": " + drawcallIDData[i] + "\n"; // } // Debug.Log(drawcallIDText); }
private void Log04CopyInstanceData() { if (m_debugLog != DebugLog.AfterCopyInstanceData) { return; } m_debugLog = DebugLog.DontLog; StringBuilder sb = new StringBuilder(); ComputeShaderOutputData[] culledInstancesData = new ComputeShaderOutputData[m_numberOfInstances]; m_culledInstanceBuffer.GetData(culledInstancesData); sb.AppendLine("04 culledInstances:"); for (int i = 0; i < culledInstancesData.Length; i++) { sb.AppendLine(i + ": " + culledInstancesData[i].position + " " + culledInstancesData[i].rotation + ": " + culledInstancesData[i].uniformScale); } Debug.Log(sb.ToString()); }