/// <summary> /// Add a new set of resolver override objects to the current build operation. /// </summary> /// <param name="newOverrides"><see cref="ResolverOverride"/> objects to add.</param> public void AddResolverOverrides(IEnumerable <ResolverOverride> newOverrides) { if (!this.ownsOverrides) { var sharedOverrides = this.resolverOverrides; this.resolverOverrides = new CompositeResolverOverride(); this.resolverOverrides.AddRange(sharedOverrides); this.ownsOverrides = true; } resolverOverrides.AddRange(newOverrides); }
public BuilderContext(IUnityContainer container, ILifetimeContainer lifetime, IStrategyChain chain, IPolicyList persistentPolicies, IPolicyList policies, INamedType buildKey, object existing, params ResolverOverride[] resolverOverrides) { _chain = chain; Container = container; Lifetime = lifetime; Existing = existing; OriginalBuildKey = buildKey; BuildKey = OriginalBuildKey; Policies = policies; PersistentPolicies = persistentPolicies; _ownsOverrides = true; _resolverOverrides = new CompositeResolverOverride(); if (null != resolverOverrides && 0 != resolverOverrides.Length) { _resolverOverrides.AddRange(resolverOverrides); } }
public void AddResolverOverrides(IEnumerable <ResolverOverride> newOverrides) { resolverOverrides.AddRange(newOverrides); }