protected override void OnDeconstruct() { if (this.pathfindingInstance != null) { this.pathfindingInstance.Recycle(); } this.pathfindingInstance = null; ComponentsInitializerWorld.UnRegister(PathfindingComponentsInitializer.InitEntity); }
protected override void OnDeconstruct() { ComponentsInitializerWorld.UnRegister(PathfindingComponentsInitializer.InitEntity); }