예제 #1
0
        public ContentPackage ImportAnimation(Components.Scene scene, string filename, SceneNode root, string fileNodeRoot)
        {
            this.scene = scene;
            ContentPackage pk   = new ContentPackage(Path.GetFileNameWithoutExtension(filename));
            var            anim = ParseFile(filename, root);

            pk.Add(anim);
            return(pk);
        }
예제 #2
0
 /// <summary>
 /// Crewate it
 /// </summary>
 /// <param name="scene"></param>
 public BuildTunnelHandler(Components.Scene scene)
 {
     this.scene     = scene;
     this.tmpMarker = new Dictionary <Point, Marker>();
 }
예제 #3
0
 /// <summary>
 /// create the master of the caves!
 /// </summary>
 /// <param name="scene"></param>
 public BuildCaveHandler(Components.Scene scene)
 {
     this.scene = scene;
     this.markers = new Dictionary<Point, Marker>();
 }
예제 #4
0
 /// <summary>
 /// Crewate it
 /// </summary>
 /// <param name="scene"></param>
 public BuildTunnelHandler(Components.Scene scene)
 {
     this.scene = scene;
     this.tmpMarker = new Dictionary<Point, Marker>();
 }
예제 #5
0
 /// <summary>
 /// create the master of the caves!
 /// </summary>
 /// <param name="scene"></param>
 public BuildCaveHandler(Components.Scene scene)
 {
     this.scene   = scene;
     this.markers = new Dictionary <Point, Marker>();
 }