//Random new creature constructor public Creature(int partCount) { int pc = partCount; pc -= 1; //This component is taken away from the total number of components allowed ComponentPicker compPick = new ComponentPicker(); //Random Gen -> SEED? thisObject = compPick.SelectComponent(); //Random Gen -> SEED? DynamicFriction = compPick.GenDynamicFriction(); //Random Gen -> SEED? StaticFriction = compPick.GenStaticFriction(); //Random Gen -> SEED? Bounciness = compPick.GenBounciness(); //Random Gen -> SEED? ID = compPick.GetNewID(); Debug.Log("Title: " + ThisObject + "; ID: " + ID); if (pc >= 2) //Random Gen -> SEED? { int tempMaxBranch = 0; if (pc > MAX_BRANCHES) { tempMaxBranch = MAX_BRANCHES; } else { tempMaxBranch = pc; } int lowerBoundBranches = UnityEngine.Random.Range(0, 2); //Random Gen -> SEED? int branches = UnityEngine.Random.Range(lowerBoundBranches, tempMaxBranch); //Random Gen -> SEED? childArray = new Creature[branches]; //pc -= branches; for (int i = 0; i < branches; i++) { int pcPassed = UnityEngine.Random.Range(MIN_BRANCHES, pc); //Random Gen -> SEED? pc -= pcPassed; Creature c = new Creature(pcPassed); childArray[i] = c; } } else if (pc == 1) {//Deals with last child object childArray = new Creature[1]; Creature c = new Creature(pc); childArray[0] = c; } else { childArray = new Creature[0]; } }
private async void CreateComponente_Click(object sender, RoutedEventArgs e) { if (TabalimApp.CurrentProject?.Tableros.Count > 0) { var dialog = new ComponentPicker(); dialog.ShowDialog(); if (dialog.DialogResult.Value) { TabalimApp.CurrentTablero.AddComponentTr(dialog.SelectedComponent, (Object result) => { circuitosList.Refresh(); }); } } else { await(this as MetroWindow).ShowMessageAsync("", "Debe existir al menos un tablero."); } }
/// <summary> /// Creates the control(s) necessary for prompting user for a new value /// </summary> /// <param name="configurationValues">The configuration values.</param> /// <param name="id"></param> /// <returns> /// The control /// </returns> public override Control EditControl(Dictionary <string, ConfigurationValue> configurationValues, string id) { try { ComponentPicker editControl = new ComponentPicker { ID = id }; if (configurationValues != null && configurationValues.ContainsKey("container")) { editControl.ContainerType = configurationValues["container"].Value; } return(editControl); } catch (SystemException ex) { return(new LiteralControl(ex.Message)); } }