예제 #1
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 private void InternalSetLevelOfDetailRepresentation(string representation, bool skipDocumentSave)
 {
     ComponentOccurrenceInstance.SetLevelOfDetailRepresentation(representation, skipDocumentSave);
 }
예제 #2
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 private void InternalSetRenderStyle(StyleSourceTypeEnum styleSourceType, Object renderStyle)
 {
     ComponentOccurrenceInstance.SetRenderStyle(styleSourceType, renderStyle);
 }
예제 #3
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 private void InternalSetDesignViewRepresentation(string representation, string reserved, bool associative)
 {
     ComponentOccurrenceInstance.SetDesignViewRepresentation(representation, reserved, associative);
 }
예제 #4
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 private void InternalSetDisplayMode(DisplayModeSourceTypeEnum displayModeSourceType, Object displayMode)
 {
     ComponentOccurrenceInstance.SetDisplayMode(displayModeSourceType, displayMode);
 }
예제 #5
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 private void InternalChangeRowOfiPartMember(Object newRow, Object customInput)
 {
     ComponentOccurrenceInstance.ChangeRowOfiPartMember(newRow, customInput);
 }
예제 #6
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 private void InternalReplace(string fileName, bool replaceAll)
 {
     ComponentOccurrenceInstance.Replace(fileName, replaceAll);
 }
예제 #7
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 private DisplayModeEnum InternalGetDisplayMode(out DisplayModeSourceTypeEnum displayModeSourceType)
 {
     return(ComponentOccurrenceInstance.GetDisplayMode(out displayModeSourceType));
 }
예제 #8
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 private void InternalSuppress(bool skipDocumentSave)
 {
     ComponentOccurrenceInstance.Suppress(skipDocumentSave);
 }
예제 #9
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 private void InternalExitEdit(ExitTypeEnum exitTo)
 {
     ComponentOccurrenceInstance.ExitEdit(exitTo);
 }
예제 #10
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 private void InternalGetDegreesOfFreedom(out int translationDegreesCount, out ObjectsEnumerator translationDegreesVectors, out int rotationDegreesCount, out ObjectsEnumerator rotationDegreesVectors, out Point dOFCenter)
 {
     Inventor.Point dOFCenterInv;
     ComponentOccurrenceInstance.GetDegreesOfFreedom(out translationDegreesCount, out translationDegreesVectors, out rotationDegreesCount, out rotationDegreesVectors, out dOFCenterInv);
     dOFCenter = dOFCenterInv.ToPoint();
 }
예제 #11
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 private void InternalEdit()
 {
     ComponentOccurrenceInstance.Edit();
 }
예제 #12
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 private void InternalDelete()
 {
     ComponentOccurrenceInstance.Delete();
 }
예제 #13
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 private void InternalCreateGeometryProxy(Object geometry, out Object result)
 {
     ComponentOccurrenceInstance.CreateGeometryProxy(geometry, out result);
 }
예제 #14
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 private void InternalSetTransformWithoutConstraints(Matrix matrix)
 {
     ComponentOccurrenceInstance.SetTransformWithoutConstraints(matrix);
 }
예제 #15
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 private void InternalGetReferenceKey(ref byte[] referenceKey, int keyContext)
 {
     ComponentOccurrenceInstance.GetReferenceKey(ref referenceKey, keyContext);
 }
예제 #16
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 private void InternalShowRelationships()
 {
     ComponentOccurrenceInstance.ShowRelationships();
 }
예제 #17
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 private RenderStyle InternalGetRenderStyle(out StyleSourceTypeEnum styleSourceType)
 {
     return(ComponentOccurrenceInstance.GetRenderStyle(out styleSourceType));
 }
예제 #18
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 private void InternalUnsuppress()
 {
     ComponentOccurrenceInstance.Unsuppress();
 }
예제 #19
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 private void InternalChangeRowOfiAssemblyMember(Object newRow, Object options)
 {
     ComponentOccurrenceInstance.ChangeRowOfiAssemblyMember(newRow, options);
 }