public override void Initialize(Competitions competitions) { base.Initialize(competitions); Map = Competitions.GetSensorsData<PositionSensorsData>(ControlledRobot).BuildMap(); RobotLocator = new RobotLocator(Map); enumerator = currentCommands.GetEnumerator(); }
public TutorialForm(Competitions competitions) { var engine = competitions.Engine as CVARCEngine; InitializeComponent(); ClientSize = new Size(800, 600); ScoreDisplayControl = new ScoreDisplayControl{Scores = competitions.Score}; tableLayoutPanel1.Controls.Add(new DrawerControl(new DirectXFormDrawer(engine.DrawerFactory.GetDirectXScene(), new DrawerSettings { ViewMode = ViewModes.Top })), 1, 0); for (int i = 0; i < competitions.RobotCount; ++i) tableLayoutPanel1.Controls.Add(new DrawerControl(new DirectXFormDrawer(engine.DrawerFactory.GetDirectXScene(), new DrawerSettings { BodyCameraLocation = new Frame3D(30, 0, 30, Angle.FromGrad(-45), Angle.Zero, Angle.Zero), Robot = engine.GetBody(competitions.Robots[i].Name), ViewMode = ViewModes.FirstPerson })), 0, 0); tableLayoutPanel1.Controls.Add(ScoreDisplayControl, 1, 1); foreach (Control control in tableLayoutPanel1.Controls) control.Anchor = AnchorAll; competitions.CycleFinished += (s, a) => { try { BeginInvoke(new Action(UpdateScores)); } catch { } }; }
public NetworkParticipant(Competitions competitionsBundle, int controlledRobot, GroboTcpClient client) { Competitions = competitionsBundle; ControlledRobot = controlledRobot; this.client = client; SendSide(controlledRobot); }
public List <Competitions> ReadCompetitionsindex() { Competitions competitionslist = new Competitions(); return(competitionslist.ReadCompetitionsindex()); }
public List <Competitions> GetSiteCompetitions(string sqlcommand) { Competitions competitionslist = new Competitions(); return(competitionslist.GetSiteCompetitions(sqlcommand)); }
public void Post(Competitions Competition) //Add_New_Competitions.html { Competition.InsertCompetition(); }
public virtual void Initialize(Competitions competitions) { Competitions = competitions; }
public List <Competitions> Get(int OID) //Orgenaizer_Main_Page.html - method SC1 { Competitions lCompetitions = new Competitions(); return(lCompetitions.Read(OID)); }
public List <Competitions> GetRanks() { Competitions rankslist = new Competitions(); return(rankslist.GetRanks()); }
public List <Competitions> GetCompetitionsDB() { Competitions competitionslist = new Competitions(); return(competitionslist.ReadCompetitionsDB()); }
public int Get() //Add_New_Competitions.html - method OO1 { Competitions newid = new Competitions(); return(newid.getCompetitionId()); }
public void deleteCompetition(int todeleteid) { Competitions comp1 = new Competitions(); comp1.DeleteCompetition(todeleteid); }
public void updateCompetitonDetails(int CId, Competitions c1) { Competitions C1 = new Competitions(); C1.updateCompetitonDetails(CId, c1); }
public GamesCategories Getcategory(int CompetitionId) //Edit_Competitions.html - method SC5 { Competitions competitionslist = new Competitions(); return(competitionslist.Getcategory(CompetitionId)); }
public Competitions GetOne(int CompetitionId) { Competitions competitionslist = new Competitions(); return(competitionslist.ReadOneCompetition(CompetitionId)); }
public List <Competitions> GetCl() //- method S1 { Competitions lCompetitions = new Competitions(); return(lCompetitions.GetCompetitonL()); }
public void Postc([FromBody] Competitions p1) //Add_New_Competitions.html - Preview + Edit_Competitions.html - method SC8 { Pcompetitions = new Competitions(); Pcompetitions = p1; }
public List <Competitions> GetRelevantCompetitionForGamer(int GID) { Competitions RelevantCompetitionsListForGamer = new Competitions(); return(RelevantCompetitionsListForGamer.GetRelevantCompetitionsForGamer(GID)); }
public List <Competitions> GetFinishedCompetitionsForGamer(int GID) { Competitions competitionsListForGamer = new Competitions(); return(competitionsListForGamer.GetCompetitionsForGamer(GID)); }
public List <Competitions> GetFinishedCompetitionsForGamer(string Cstatus) { Competitions competitionsListForGamer = new Competitions(); return(competitionsListForGamer.GetCompetitionsBystatus(Cstatus)); }
protected BaseGemsRobot(Competitions competitions, int number) : base(competitions, number) { }
public List <Competitions> O_GetCompetitions(int idtoserver) { Competitions competitionslist = new Competitions(); return(competitionslist.O_Read_View_Competitions(idtoserver)); }
public CompetitionsBundle(Competitions c, ICvarcRules r) { competitions = c; Rules = r; }
public void AddCompetitions(List <Competition> competitions) { Competitions.AddRange(competitions); }