public async Task <IActionResult> PutPlayer([FromRoute] Guid id, [FromBody] Player player) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != player.Id) { return(BadRequest()); } _context.Entry(player).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PlayerExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public ActionResult Edit([Bind(Include = "CompetitionId,Team,TeamId,Played,Won,Draw,Lost,For,Against,GD,Points")] Competition competition) { if (ModelState.IsValid) { db.Entry(competition).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(competition)); }