예제 #1
0
    public void Initialize()
    {
        comp_env_manager           = GameObject.Find("Environment_Manager").GetComponent <Comp_Environment_Manager>();
        transform_pool_environment = GameObject.Find("Pool_Environment").GetComponent <Transform>();
        transform_pool_obstacles   = GameObject.Find("Pool_Obstacles").GetComponent <Transform>();
        transform_pool_enemys      = GameObject.Find("Pool_Enemys").GetComponent <Transform>();

        comp_debug = GameObject.Find("Debug").GetComponent <Comp_Debug>();
        obstacles  = new Dictionary <string, Comp_Environment_Obstacle>();
        enemys     = new Dictionary <string, Comp_Base_Enemy>();
    }
예제 #2
0
 //-----------------------------------------------
 //  FUNCTIONS
 //-----------------------------------------------
 public void setEnvironment(Comp_Environment_Manager _comp_env_manager)
 {
     comp_env_manager = _comp_env_manager;
 }