private void Start() { m_CommonUIBehaviour = CommonUIBehaviour.Instance; }
private void Start() { m_MainCamera = Camera.main; m_CommonUIBehaviour = CommonUIBehaviour.Instance; }
private void Start() { m_Inventory = new Inventory(); m_CommonUIBehaviour = CommonUIBehaviour.Instance; m_InventoryUIBehaviour = GetComponent <InventoryUIBehaviour>(); }