protected override void OnDraw(IBatchRenderer sbatch) { if (GDOwner.Selection == this) { if (ObstacleType == ObstacleStubType.MirrorBlock || ObstacleType == ObstacleStubType.GlassBlock) { var a = FRotatedRectangle.CreateByCenter(Position, Width, Height, Rotation).GetBoundingRectangle(); sbatch.DrawCentered(Textures.TexPixel, Position, a.Width + GDConstants.TILE_WIDTH, a.Height + GDConstants.TILE_WIDTH, Color.Black * 0.333f); } else { sbatch.DrawCentered(Textures.TexPixel, Position, Width + GDConstants.TILE_WIDTH, Height + GDConstants.TILE_WIDTH, Color.Black * 0.333f); } } switch (ObstacleType) { case ObstacleStubType.BlackHole: CommonObstacleRenderer.DrawBlackHole(sbatch, Position, Lifetime, Width, -Power); break; case ObstacleStubType.WhiteHole: CommonObstacleRenderer.DrawBlackHole(sbatch, Position, Lifetime, Width, Power); break; case ObstacleStubType.GlassBlock: CommonObstacleRenderer.DrawGlassBlock(sbatch, FRotatedRectangle.CreateByCenter(Position, Width, Height, Rotation)); break; case ObstacleStubType.MirrorBlock: CommonObstacleRenderer.DrawMirrorBlock(sbatch, FRotatedRectangle.CreateByCenter(Position, Width, Height, Rotation)); break; case ObstacleStubType.MirrorCircle: CommonObstacleRenderer.DrawMirrorCircle(sbatch, Position, Width); break; case ObstacleStubType.VoidVircle: CommonObstacleRenderer.DrawVoidCircle_BG(sbatch, Position, Width); break; default: SAMLog.Error("LEOS::EnumSwitch_CS_OD", "ObstacleType = " + ObstacleType); break; } }
protected override void OnDraw(IBatchRenderer sbatch) { CommonObstacleRenderer.DrawBlackHole(sbatch, Position, _animationTimer, _diameter, _power); }