public void OnUpdateItem(int itemCount, GameObject obj) { if (itemCount < 0 || itemCount >= max) { obj.SetActive(false); } else { obj.SetActive(true); if (obj.GetComponentInChildren <ProfileDataSetItem> () != null) { if (MypageEventManager.Instance != null) { switch (MypageEventManager.Instance._currentProfSettingState) { case CurrentProfSettingStateType.Pref: var pref = CommonModelHandle.GetPrefData(); id = pref[itemCount].id; value = pref[itemCount].name; break; case CurrentProfSettingStateType.City: string prefId = MypageEventManager.Instance._prefId; var city = CommonModelHandle.GetCityData(prefId); if (city.Count > 0) { id = city[itemCount].id; value = city[itemCount].name; } break; case CurrentProfSettingStateType.BloodType: var bloodType = InitDataApi._httpCatchData.result.blood_type; id = bloodType [itemCount].id; value = bloodType [itemCount].name; break; case CurrentProfSettingStateType.HairStyle: var hairStyle = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.HairStyle ); id = hairStyle [itemCount].name; value = hairStyle [itemCount].name; break; case CurrentProfSettingStateType.BodyType: var bodyType = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.BodyType ); id = bodyType [itemCount].name; value = bodyType [itemCount].name; break; case CurrentProfSettingStateType.Glasses: var glasses = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Glasses ); id = glasses [itemCount].name; value = glasses [itemCount].name; break; case CurrentProfSettingStateType.Type: var type = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Type ); id = type [itemCount].name; value = type [itemCount].name; break; case CurrentProfSettingStateType.Personality: var personality = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Personality ); id = personality [itemCount].name; value = personality [itemCount].name; break; case CurrentProfSettingStateType.Holiday: var holiday = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Holiday ); id = holiday [itemCount].name; value = holiday [itemCount].name; break; case CurrentProfSettingStateType.AnnualIncome: var annualIncome = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.AnnualIncome ); id = annualIncome [itemCount].name; value = annualIncome [itemCount].name; break; case CurrentProfSettingStateType.Education: var education = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Education ); id = education [itemCount].name; value = education [itemCount].name; break; case CurrentProfSettingStateType.Housemate: var housemate = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Housemate ); id = housemate [itemCount].name; value = housemate [itemCount].name; break; case CurrentProfSettingStateType.Sibling: var sibling = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Sibling ); id = sibling [itemCount].name; value = sibling [itemCount].name; break; case CurrentProfSettingStateType.Alcohol: var alcohol = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Alcohol ); id = alcohol [itemCount].name; value = alcohol [itemCount].name; break; case CurrentProfSettingStateType.Tobacco: var tobacco = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Tobacco ); id = tobacco [itemCount].name; value = tobacco [itemCount].name; break; case CurrentProfSettingStateType.Car: var car = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Car ); id = car [itemCount].name; value = car [itemCount].name; break; case CurrentProfSettingStateType.Pet: var pet = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Pet ); id = pet [itemCount].name; value = pet [itemCount].name; break; case CurrentProfSettingStateType.Hobby: var hobby = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Hobby ); id = hobby [itemCount].name; value = hobby [itemCount].name; break; case CurrentProfSettingStateType.Interest: var interest = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Interest ); id = interest [itemCount].name; value = interest [itemCount].name; break; case CurrentProfSettingStateType.Marital: var marital = CommonModelHandle.GetNameMaster( AppStartLoadBalanceManager._gender, CurrentProfSettingStateType.Marital ); id = marital [itemCount].name; value = marital [itemCount].name; break; case CurrentProfSettingStateType.Gender: var gender = InitDataApi._httpCatchData.result.sex_cd; id = gender[itemCount].id; value = gender[itemCount].name; break; case CurrentProfSettingStateType.Radius: var radius = InitDataApi._httpCatchData.result.radius; id = radius[itemCount].id; value = radius[itemCount].name; break; } } if (PanelStartInputUserData.Instance != null) { switch (PanelStartInputUserData.Instance._currentProfSettingState) { case CurrentProfSettingStateType.Pref: var pref = CommonModelHandle.GetPrefData(); id = pref [itemCount].id; value = pref [itemCount].name; break; case CurrentProfSettingStateType.City: string prefId = PanelStartInputUserData.Instance._prefId; var city = CommonModelHandle.GetCityData(prefId); if (city.Count > 0) { id = city [itemCount].id; value = city [itemCount].name; } break; } } var item = obj.GetComponentInChildren <ProfileDataSetItem> (); item.UpdateItem(itemCount, id, value); } } }
/// <summary> /// Natives the picker set. /// </summary> /// <returns>The picker set.</returns> /// <param name="stateType">State type.</param> private void NativePickerSet(CurrentProfSettingStateType stateType) { string [] itemList = { "" }; List <string> list = new List <string> (); #if UNITY_IOS list.Add(""); #endif switch (stateType) { case CurrentProfSettingStateType.Pref: var pref = CommonModelHandle.GetPrefData(); foreach (var p in pref) { list.Add(p.Value.name); } //都道府県選択のスキームに入るから市区町村のデータをリセット。 MypageEventManager.Instance._cityId = ""; _city.text = ""; break; case CurrentProfSettingStateType.City: var city = CommonModelHandle.GetCityData(MypageEventManager.Instance._prefId); foreach (var c in city) { list.Add(c.Value.name); } break; case CurrentProfSettingStateType.BloodType: foreach (var b in InitDataApi._httpCatchData.result.blood_type) { list.Add(b.name); } break; case CurrentProfSettingStateType.Profile: break; case CurrentProfSettingStateType.HairStyle: case CurrentProfSettingStateType.BodyType: case CurrentProfSettingStateType.Glasses: case CurrentProfSettingStateType.Type: case CurrentProfSettingStateType.Personality: case CurrentProfSettingStateType.Holiday: case CurrentProfSettingStateType.AnnualIncome: case CurrentProfSettingStateType.Education: case CurrentProfSettingStateType.Housemate: case CurrentProfSettingStateType.Sibling: case CurrentProfSettingStateType.Alcohol: case CurrentProfSettingStateType.Tobacco: case CurrentProfSettingStateType.Car: case CurrentProfSettingStateType.Pet: case CurrentProfSettingStateType.Hobby: case CurrentProfSettingStateType.Interest: case CurrentProfSettingStateType.Marital: var item = CommonModelHandle.GetNameMaster(AppStartLoadBalanceManager._gender, stateType); foreach (var i in item) { list.Add(i.name); } break; } if (list.Count > 0) { itemList = list.ToArray(); NativePicker.Instance.ShowCustomPicker(toScreenRect(_drawRect), itemList, 0, (long val) => { //プロフィールの変更がある事を通知する用 _isProfileChangeState = true; for (int i = 0; i < list.Count; i++) { if ((int)val == i) { DisplayDataSet(stateType, i, list[i]); break; } } }, () => { //ピッカーをキャンセルにした場合。"); }); } }