private void _drawPauseMenu() { if (CommonMenuUtilities.showOptions) { CommonMenuUtilities.drawOptionsMenu(GUI.skin); return; } CommonMenuUtilities.drawMainMenuHeader(GUI.skin); CommonMenuUtilities.drawButton("Resume Game", unpauseGame); CommonMenuUtilities.drawCommonMainMenuItems(); CommonMenuUtilities.endCenterBox(); }
void OnGUI() { GUI.skin = this.CustomGUISkin; if (CommonMenuUtilities.showOptions) { CommonMenuUtilities.drawOptionsMenu(GUI.skin); return; } CommonMenuUtilities.drawMainMenuHeader(GUI.skin); CommonMenuUtilities.drawButton("Start Game", startGame); CommonMenuUtilities.drawCommonMainMenuItems(); CommonMenuUtilities.endCenterBox(); }