public void add_fw_rule( string [] rules, CommonFirewallRulePlacement [] placements, CommonFirewallRuleAction [] actions, CommonFirewallRuleState [] states ) { this.Invoke("add_fw_rule", new object [] { rules, placements, actions, states}); }
public System.IAsyncResult Beginset_fw_rule_action(string [] rules,CommonFirewallRuleAction [] actions, System.AsyncCallback callback, object asyncState) { return this.BeginInvoke("set_fw_rule_action", new object[] { rules, actions}, callback, asyncState); }
public void set_fw_rule_action( string [] rules, CommonFirewallRuleAction [] actions ) { this.Invoke("set_fw_rule_action", new object [] { rules, actions}); }
public System.IAsyncResult Beginadd_fw_rule(string [] rules,CommonFirewallRulePlacement [] placements,CommonFirewallRuleAction [] actions,CommonFirewallRuleState [] states, System.AsyncCallback callback, object asyncState) { return this.BeginInvoke("add_fw_rule", new object[] { rules, placements, actions, states}, callback, asyncState); }
public void set_fw_rule_action( string [] virtual_servers, string [] [] rules, CommonFirewallRuleAction [] [] actions ) { this.Invoke("set_fw_rule_action", new object [] { virtual_servers, rules, actions}); }