public int GetAngleLevel(CommonData.TRAINING_ANGLE type) { if (IsAngleType(type) == false) { return(0); } return(AngleTypeList[type]); }
public void AngleLevelUp(CommonData.TRAINING_ANGLE type) { TrainingModeLevel[type]++; if (CommonData.ANGLE_MAX_LEVEL <= TrainingModeLevel[type]) { TrainingModeLevel[type] = 0; } }
static public string ConvertPoseAngleTypeStr(CommonData.TRAINING_ANGLE type) { switch (type) { case CommonData.TRAINING_ANGLE.TRAINING_ANGLE_SIDE: return("SIDE BEND"); case CommonData.TRAINING_ANGLE.TRAINING_ANGLE_TURN: return("ROTATION"); case CommonData.TRAINING_ANGLE.TRAINING_ANGLE_BEND: return("BEND"); default: break; } return(""); }
public bool IsAngleType(CommonData.TRAINING_ANGLE type) { return(AngleTypeList.ContainsKey(type)); }