public void SetImage(int imageIndex, DieJiaControl dieJiaControl)
 {
     this.imageIndex       = imageIndex;
     this.dieJiaControl    = dieJiaControl;
     this.baseImagetexture = CommonConfiguration.CreateTexture(CommonConfiguration.baseImages[imageIndex]);
     this.halfWidth        = this.baseImagetexture.width / 2;
     this.halfHeight       = this.baseImagetexture.height / 2;
     this.InitImage();
 }