void selectedLangue_MouseOver(Bmp bmp, MouseEventArgs e) { CommonCode.CursorHand_MouseMove(null, null); }
void ConnexionBtn_MouseOver(Bmp bmp, MouseEventArgs e) { CommonCode.CursorHand_MouseMove(null, null); }
void ArFlag_MouseOver(Bmp bmp, MouseEventArgs e) { CommonCode.CursorHand_MouseMove(null, null); }
void CloseSelectPlayer_MouseOver(Bmp bmp, MouseEventArgs e) { CommonCode.CursorHand_MouseMove(null, null); bmp.ChangeBmp(@"gfx\general\obj\1\all1.dat", SpriteSheet.GetSpriteSheet("_Main_option", 6)); }
private static void _MapDataObj_FreeChallenge_MouseMove(Bmp flag, MouseEventArgs e) { // survole le drapeau bouclier du combat CommonCode.CursorHand_MouseMove(null, null); }
void cadre_Select_Color_MouseOver(Rec rec, MouseEventArgs e) { CommonCode.CursorHand_MouseMove(null, null); }
void HandCursor(Bmp bmp, MouseEventArgs e) { CommonCode.CursorHand_MouseMove(null, null); }