private void addOrientationToAllObjectsToolStripMenuItem_Click(object sender, EventArgs e) { Common.WindowsForms.PromptDialog d = new Common.WindowsForms.PromptDialog(); float val; if(d.ShowDialog() == DialogResult.Cancel || !float.TryParse(d.Value, out val)) return; foreach (var v in worldView.Scene.AllEntities) if (v is Client.Game.Map.GameEntity) ((Client.Game.Map.GameEntity)v).Orientation += val; }
private void addOrientationToAllObjectsToolStripMenuItem_Click(object sender, EventArgs e) { Common.WindowsForms.PromptDialog d = new Common.WindowsForms.PromptDialog(); float val; if (d.ShowDialog() == DialogResult.Cancel || !float.TryParse(d.Value, out val)) { return; } foreach (var v in worldView.Scene.AllEntities) { if (v is Client.Game.Map.GameEntity) { ((Client.Game.Map.GameEntity)v).Orientation += val; } } }