예제 #1
0
 void Sandbox.ModAPI.IMyInventory.RemoveItemsOfType(VRage.MyFixedPoint amount, Common.ObjectBuilders.Definitions.SerializableDefinitionId contentId, Common.ObjectBuilders.MyItemFlags flags, bool spawn)
 {
     RemoveItemsOfType(amount, contentId, flags, spawn);
 }
예제 #2
0
 bool Sandbox.ModAPI.Interfaces.IMyInventory.CanItemsBeAdded(VRage.MyFixedPoint amount, Common.ObjectBuilders.Definitions.SerializableDefinitionId contentId)
 {
     return(CanItemsBeAdded(amount, contentId));
 }
예제 #3
0
 VRage.MyFixedPoint Sandbox.ModAPI.Interfaces.IMyInventory.GetItemAmount(Common.ObjectBuilders.Definitions.SerializableDefinitionId contentId, Common.ObjectBuilders.MyItemFlags flags)
 {
     return(GetItemAmount(contentId, flags));
 }
예제 #4
0
        Sandbox.ModAPI.Interfaces.IMyInventoryItem Sandbox.ModAPI.Interfaces.IMyInventory.FindItem(Common.ObjectBuilders.Definitions.SerializableDefinitionId contentId)
        {
            MyInventoryItem?item = FindItem(contentId);

            if (item != null)
            {
                return(item.Value);
            }
            return(null);
        }