public GameServer(Configuration config, Resources.ResourceManager resManager, Commands.CommandManager commandManager, NPClient platformClient) { m_configuration = config; commandManager.SetGameServer(this); CommandManager = commandManager; m_resourceManager = resManager; m_resourceManager.SetGameServer(this); m_platformClient = platformClient; var dnsEntry = Dns.GetHostEntry("refint.org"); foreach (var address in dnsEntry.AddressList) { if (address.AddressFamily == AddressFamily.InterNetwork) { m_serverList = new IPEndPoint(address, 30110); } } UseAsync = true; }