public override CommandSettings <float> Write()
    {
        CommandRandomSettings settings = new CommandRandomSettings();

        settings.Parameters.AddRange(Parameters);
        return(settings);
    }
 public CommandRandom(CommandRandomSettings settings)
     : base(settings = settings == null ? new CommandRandomSettings() : settings)
 {
     if (settings == null)
     {
         settings = new CommandRandomSettings();
     }
 }