private bool OutputMultipleUsages(Player player, UserInputData userInputData, List <CommandMethodData> commandMethods) { var strBuilder = new StringBuilder(); strBuilder.Append(_configuration.MultipleUsagesOutputPrefix); foreach (var methodData in commandMethods) { strBuilder.AppendLine(); AddUsageText(strBuilder, userInputData.Command, methodData); } var messageOutputData = new CommandOutputData(player, strBuilder.ToString(), userInputData); _configuration.MessageOutputHandler.Invoke(messageOutputData); return(true); }
private bool OutputOneUsage(Player player, UserInputData userInputData, List <CommandMethodData> commandMethods) { var methodData = commandMethods.FirstOrDefault(); if (methodData is null) { return(false); } var strBuilder = new StringBuilder(_configuration.SingleUsageOutputPrefix); AddUsageText(strBuilder, userInputData.Command, methodData); var messageOutputData = new CommandOutputData(player, strBuilder.ToString(), userInputData); _configuration.MessageOutputHandler.Invoke(messageOutputData); return(true); }