public void Draw() { CommandList CommandList = Context.CommandList; Device.WaitIdle(); CommandList.Begin(); CommandList.BeginFramebuffer(Framebuffer); CommandList.Clear(0.0f, 0.2f, 0.4f, 1.0f); CommandList.SetViewport(Window.Width, Window.Height, 0, 0); CommandList.SetScissor(Window.Width, Window.Height, 0, 0); CommandList.EndFramebuffer(); CommandList.End(); CommandList.Submit(); Device.NativeSwapChain.Present(); }