public LANGameLobby(WindowManager windowManager, string iniName, TopBar topBar, List <GameMode> GameModes, LANColor[] chatColors, MapLoader mapLoader) : base(windowManager, iniName, topBar, GameModes, mapLoader) { this.chatColors = chatColors; encoding = Encoding.UTF8; hostCommandHandlers = new CommandHandlerBase[] { new StringCommandHandler(CHAT_COMMAND, GameHost_HandleChatCommand), new NoParamCommandHandler(RETURN_COMMAND, GameHost_HandleReturnCommand), new StringCommandHandler(PLAYER_OPTIONS_REQUEST_COMMAND, HandlePlayerOptionsRequest), new NoParamCommandHandler(PLAYER_QUIT_COMMAND, HandlePlayerQuit), new NoParamCommandHandler(PLAYER_READY_REQUEST, GameHost_HandleReadyRequest), new StringCommandHandler(FILE_HASH_COMMAND, HandleFileHashCommand), new StringCommandHandler(DICE_ROLL_COMMAND, Host_HandleDiceRoll), }; playerCommandHandlers = new LANClientCommandHandler[] { new ClientStringCommandHandler(CHAT_COMMAND, Player_HandleChatCommand), new ClientNoParamCommandHandler(GET_READY_COMMAND, HandleGetReadyCommand), new ClientStringCommandHandler(RETURN_COMMAND, Player_HandleReturnCommand), new ClientStringCommandHandler(PLAYER_OPTIONS_BROADCAST_COMMAND, HandlePlayerOptionsBroadcast), new ClientStringCommandHandler(LAUNCH_GAME_COMMAND, HandleGameLaunchCommand), new ClientStringCommandHandler(GAME_OPTIONS_COMMAND, HandleGameOptionsMessage), new ClientStringCommandHandler(DICE_ROLL_COMMAND, Client_HandleDiceRoll), new ClientNoParamCommandHandler("PING", HandlePing), }; localGame = ClientConfiguration.Instance.LocalGame; WindowManager.GameClosing += WindowManager_GameClosing; }
public TestService(ISomneoApiClient somneoApiClient) { _commandRegistry = new CommandRegistry(); var commandHandlers = new CommandHandlerBase[] { new DeviceCommandHandler(somneoApiClient), new SensorCommandHandler(somneoApiClient), new LightCommandHandler(somneoApiClient), new DisplayCommandHandler(somneoApiClient), new PlayerCommandHandler(somneoApiClient), new FMRadioCommandHandler(somneoApiClient), new WakeUpSoundCommandHandler(somneoApiClient), new AUXCommandHandler(somneoApiClient), new AlarmCommandHandler(somneoApiClient) }; _commandRegistry.RegisterCommand("help", "Show available commands.", ShowHelp); foreach (var commandHandler in commandHandlers) { commandHandler.RegisterCommands(_commandRegistry); } _commandRegistry.RegisterCommand("exit", "Exit the application.", args => _canRun = false); }
static void OnAggregateSaved(CommandHandlerBase sender, IAggregate aggr, DomainCommand by) { if (by != null && aggr != null) { Console.WriteLine("[AGGR] {0} -> {1} -> {2}", by.GetType().FullName, aggr.GetType().FullName, string.Join(", ", aggr.GetUncommittedEvents().OfType <object>().Select(e => e.GetType().FullName))); } }
public override bool Process(List <String> args = null) { String message = ""; foreach (String arg in args) { message += " " + arg; } CommandHandlerBase handler = this.GetHandler(); String playerName = handler.GetExecutorName(); BaseScript.TriggerClientEvent("chatMessage", "", Color.Action, playerName + message); return(false); }
public AlarmCommand(PluginInitContext context, CommandHandlerBase parent) : base(context, parent) { SubCommands.Add(new AlarmAddCommand(context, this)); SubCommands.Add(new AlarmTimerCommand(context, this)); SubCommands.Add(new AlarmListCommand(context, this)); SubCommands.Add(new AlarmEditCommand(context, this)); SubCommands.Add(new AlarmDeleteCommand(context, this)); SubCommands.Add(new AlarmStopwatchCommand(context, this)); System.Timers.Timer alarmTimer = new System.Timers.Timer(5000); alarmTimer.Elapsed += AlarmTimer_Elapsed; alarmTimer.Start(); }
public override bool Process(List <String> args = null) { List <String> contacts = this.GetContactInfo(); String message = "Need help? Want to appeal a ban? Feel free to drop us a message:"; foreach (String contact in contacts) { message += "\n › " + contact; } CommandHandlerBase handler = this.GetHandler(); String playerName = handler.GetExecutorName(); BaseScript.TriggerClientEvent("chatMessage", "", Color.Default, message); return(false); }
public override bool Process(List <String> args = null) { String message = "The following are the rules for ^5WeRP^0:"; List <String> rules = this.GetRules(); foreach (String rule in rules) { message += "\n › " + rule; } CommandHandlerBase handler = this.GetHandler(); String playerName = handler.GetExecutorName(); BaseScript.TriggerClientEvent("chatMessage", "", new int[] { 255, 255, 255 }, message); return(false); }
public AlarmCommand(PluginInitContext context, CommandHandlerBase parent): base(context, parent) { SubCommands.Add(new AlarmAddCommand(context, this)); SubCommands.Add(new AlarmTimerCommand(context, this)); SubCommands.Add(new AlarmListCommand(context, this)); SubCommands.Add(new AlarmEditCommand(context, this)); SubCommands.Add(new AlarmDeleteCommand(context, this)); SubCommands.Add(new AlarmStopwatchCommand(context, this)); _storage = ClockSettingsStorage.Instance; if (String.IsNullOrEmpty(_storage.AlarmTrackPath)) { _storage.AlarmTrackPath = System.IO.Path.Combine(context.CurrentPluginMetadata.PluginDirectory, "Sounds\\beepbeep.mp3"); _storage.Save(); } System.Timers.Timer alarmTimer = new System.Timers.Timer(5000); alarmTimer.Elapsed += AlarmTimer_Elapsed; alarmTimer.Start(); }
public CnCNetGameLoadingLobby(WindowManager windowManager, TopBar topBar, CnCNetManager connectionManager, TunnelHandler tunnelHandler, List <GameMode> gameModes) : base(windowManager) { this.connectionManager = connectionManager; this.tunnelHandler = tunnelHandler; this.gameModes = gameModes; this.topBar = topBar; ctcpCommandHandlers = new CommandHandlerBase[] { new NoParamCommandHandler(NOT_ALL_PLAYERS_PRESENT_CTCP_COMMAND, HandleNotAllPresentNotification), new NoParamCommandHandler(GET_READY_CTCP_COMMAND, HandleGetReadyNotification), new StringCommandHandler(FILE_HASH_CTCP_COMMAND, HandleFileHashCommand), new StringCommandHandler(INVALID_FILE_HASH_CTCP_COMMAND, HandleCheaterNotification), new IntCommandHandler(TUNNEL_PING_CTCP_COMMAND, HandleTunnelPingNotification), new StringCommandHandler(OPTIONS_CTCP_COMMAND, HandleOptionsMessage), new NoParamCommandHandler(INVALID_SAVED_GAME_INDEX_CTCP_COMMAND, HandleInvalidSaveIndexCommand), new StringCommandHandler(START_GAME_CTCP_COMMAND, HandleStartGameCommand), new IntCommandHandler(PLAYER_READY_CTCP_COMMAND, HandlePlayerReadyRequest) }; }
private void ChatMessage(int playerId, String playerName, String message) { if (!message.StartsWith("/")) { return; } API.CancelEvent(); List <String> args = new List <String>(); String[] splitMessage = message.Replace("/", "").Split(null); String command = splitMessage[0]; if (splitMessage.Length > 1) { for (int i = 1; i < splitMessage.Length; i++) { args.Add(splitMessage[i]); } } if (!Core.GetInstance().HasCommand(command)) { TriggerClientEvent("chatMessage", "", Color.Error, "[System] Unknown command: ^0/" + command); return; } Assembly assembly = Assembly.GetAssembly(this.GetType()); Type commandType = assembly.GetType("Server.Commands." + command.Substring(0, 1).ToUpper() + command.Substring(1, (command.Length - 1))); CommandBase commandObject = (CommandBase)Core.GetInstance().GetCommand(command); CommandHandlerBase commandHandler = commandObject.GetHandler(); commandHandler.SetExecutor(playerId, playerName); commandHandler.SetArgs(args); commandObject.GetHandler().Process(); }
public AlarmEditCommand(PluginInitContext context, CommandHandlerBase parent) : base(context, parent) { }
public void Init(PluginInitContext context) { this.context = context; _initialCommandHandler = new Commands.AlarmCommand(context, null); }
public ClockCommand(PluginInitContext context, CommandHandlerBase parent) : base(context, parent) { SubCommands.Add(new AlarmCommand(context, this)); SubCommands.Add(new AlarmStopwatchCommand(context, this)); }