void switchToBuildMenuCommandCard() { SimpleButton.RemoveButtons(CommandCardButtons); CommandCardButtons.Clear(); int buttonSize = commandCardArea.Width / 4; int spacing = 2; Rectangle box = new Rectangle(commandCardArea.X, commandCardArea.Y, buttonSize, buttonSize); for (int x = 0; x < CommandCard.BuildMenuCommandCard.Buttons.GetLength(0); x++) { for (int y = 0; y < CommandCard.BuildMenuCommandCard.Buttons.GetLength(1); y++) { if ((Object)(CommandCard.BuildMenuCommandCard.Buttons[x, y]) != null) { //spriteBatch.Draw(commandCard.Buttons[x, y].Texture, button, Color.White); //CommandCardButtons.Add(new SimpleButton(box, SelectedUnits.ActiveCommandCard.Buttons[x, y].Texture, null, null)); CommandCard.BuildMenuCommandCard.Buttons[x, y].Rectangle = box; CommandCardButtons.Add(CommandCard.BuildMenuCommandCard.Buttons[x, y]); } box.X += buttonSize + spacing; } box.X = commandCardArea.X; box.Y += buttonSize + spacing; } SimpleButton.AddButtons(CommandCardButtons); SimpleButton.Reset(); }
void resetCommandCard() { SimpleButton.RemoveButtons(CommandCardButtons); CommandCardButtons.Clear(); activeCommandCard = SelectedUnits.ActiveCommandCard; bool allSelectedUnitsAreUnderConstruction = true; //int unitsUnderConstruction = 0, unitsNotUnderConstruction = 0; foreach (RtsObject o in SelectedUnits) { Structure s = o as Structure; if (s != null && s.UnderConstruction) { //unitsUnderConstruction++; continue; } allSelectedUnitsAreUnderConstruction = false; break; //else // unitsNotUnderConstruction++; } if (allSelectedUnitsAreUnderConstruction) { //if (unitsUnderConstruction > unitsNotUnderConstruction) activeCommandCard = CommandCard.UnderConstructionCommandCard; } /*if (SelectedUnits.Count == 1) * { * Structure s = SelectedUnits[0] as Structure; * if (s != null && s.UnderConstruction) * { * commandCard = CommandCard.UnderConstructionCommandCard; * } * }*/ if (activeCommandCard == null) { return; } int buttonSize = commandCardArea.Width / 4; int spacing = 2; Rectangle box = new Rectangle(commandCardArea.X, commandCardArea.Y, buttonSize, buttonSize); for (int x = 0; x < activeCommandCard.Buttons.GetLength(0); x++) { for (int y = 0; y < activeCommandCard.Buttons.GetLength(1); y++) { if ((Object)(activeCommandCard.Buttons[x, y]) != null) { activeCommandCard.Buttons[x, y].Rectangle = box; CommandCardButtons.Add(activeCommandCard.Buttons[x, y]); } box.X += buttonSize + spacing; } box.X = commandCardArea.X; box.Y += buttonSize + spacing; } SimpleButton.AddButtons(CommandCardButtons); SimpleButton.Reset(); }