public override string GetNumberList1(List <string> pNumberList, string playName, List <int> pRXWZ = null) { string str = ""; ConfigurationStatus.PlayBase playInfo = CommFunc.GetPlayInfo(playName); if (AppInfo.Current.Lottery.Group == ConfigurationStatus.LotteryGroup.GPSSC) { List <string> list5; int num3; string str4; if (CommFunc.CheckPlayIsFS(playName)) { return(CommFunc.Join(pNumberList, "_").Replace("*", "#")); } if (playName.Contains("定位胆")) { return(CommFunc.Join(pNumberList).Replace("*", "")); } if (CommFunc.CheckPlayIsZuX(playName)) { if (playName.Contains("复式")) { str = CommFunc.Join(pNumberList); } if (CommFunc.CheckPlayIsRX(playName)) { str = this.GetRXWZString(pRXWZ) + str; } return(str); } if (CommFunc.CheckPlayIsRX(playName)) { int count = playInfo.IndexList.Count; List <string> list2 = CommFunc.GetCombinations(CommFunc.ConvertIntToStrList(pRXWZ), count, ""); List <string> pList = new List <string>(); for (int i = 0; i < list2.Count; i++) { List <int> list4 = CommFunc.ConvertSameListInt(list2[i]); list5 = new List <string>(); num3 = 0; while (num3 < pNumberList.Count) { string str2 = pNumberList[num3]; List <string> list6 = new List <string>(); int num4 = 0; for (int j = 0; j < 5; j++) { string str3 = "#"; if (list4.Contains(j)) { str3 = str2[num4++].ToString(); } list6.Add(str3); } str4 = CommFunc.Join(list6, "_"); list5.Add(str4); num3++; } string item = CommFunc.Join(list5, ","); pList.Add(item); } return(CommFunc.Join(pList, ",")); } list5 = new List <string>(); for (num3 = 0; num3 < pNumberList.Count; num3++) { str4 = pNumberList[num3]; str4 = CommFunc.Join(str4, "_", -1); list5.Add(str4); } return(CommFunc.Join(list5, ",")); } if (AppInfo.Current.Lottery.Group == ConfigurationStatus.LotteryGroup.GP11X5) { if (CommFunc.CheckPlayIsDS(playName)) { return(CommFunc.Join(pNumberList, ",").Replace(" ", "_")); } if (CommFunc.CheckPlayIsFS(playName)) { str = CommFunc.Join(pNumberList, "-"); } return(str); } if (AppInfo.Current.Lottery.Group != ConfigurationStatus.LotteryGroup.GPPK10) { return(str); } if (CommFunc.CheckPlayIsDS(playName)) { return(CommFunc.Join(pNumberList, ",").Replace(" ", "_")); } if (CommFunc.CheckPlayIsFS(playName)) { return(CommFunc.Join(pNumberList, "_").Replace(" ", "-").Replace("*", "")); } return(CommFunc.Join(pNumberList, "-").Replace("*", "")); }