public async Task <IActionResult> PutVillains(int id, Villains villains)
        {
            if (id != villains.VillainId)
            {
                return(BadRequest());
            }

            _context.Entry(villains).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!VillainsExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
        public async Task <IActionResult> PutHeroes(int id, Heroes heroes)
        {
            if (id != heroes.HeroId)
            {
                return(BadRequest());
            }

            _context.Entry(heroes).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!HeroesExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }