public void sendMessage(ComboMessage mes) { switch (mes) { case ComboMessage.START_COUNT_DOWN: { _needUpdata = false; } break; case ComboMessage.END_COUNT_DOWN: { _mainGame._curNeedComboNum--; if (_mainGame._curNeedComboNum < 2) { _mainGame._curNeedComboNum = 2; } _needUpdata = true; } break; case ComboMessage.CANCLE_COUNT_DOWN: { _needUpdata = true; } break; } }
void Start () { instance = this; }