private void FirstRunFunction()
 {
     AudioControl    = GameObject.Find("Non Diegetic Audio").GetComponent <NonDiegeticController>();
     CombatChecker   = GameObject.Find("CombatChecker").GetComponent <CombatChecker>();
     BackgroundImage = transform.Find("BackgroundImage").gameObject;
     SkillMenu       = transform.Find("Panel").Find("SkillMenu").gameObject;
     StatsMenu       = transform.Find("Panel").Find("StatsMenu").gameObject;
     WorldMenu       = transform.Find("Panel").Find("WorldMenu").gameObject;
     InventoryMenu   = transform.Find("Panel").Find("InventoryMenu").gameObject;
     AbilitiesMenu   = transform.Find("Panel").Find("AbilitiesMenu").gameObject;
     SettingsMenu    = transform.Find("Panel").Find("SettingsMenu").gameObject;
     QuitMenu        = transform.Find("Panel").Find("QuitMenu").gameObject;
     worldButton     = transform.Find("NavMenu").Find("ButtonList").Find("World").GetComponent <Animator>();
     statsButton     = transform.Find("NavMenu").Find("ButtonList").Find("Stats").GetComponent <Animator>();
     inventoryButton = transform.Find("NavMenu").Find("ButtonList").Find("Inventory").GetComponent <Animator>();
     skillsButton    = transform.Find("NavMenu").Find("ButtonList").Find("Skills").GetComponent <Animator>();
     abilitiesButton = transform.Find("NavMenu").Find("ButtonList").Find("Abilities").GetComponent <Animator>();
     settingsButton  = transform.Find("NavMenu").Find("ButtonList").Find("Settings").GetComponent <Animator>();
     quitButton      = transform.Find("NavMenu").Find("ButtonList").Find("Quit").GetComponent <Animator>();
     navMenu         = transform.Find("NavMenu").GetComponent <Animator>();
     uiController    = GetComponentInParent <UIController>();
 }
 void Start()
 {
     Assert.IsTrue(audioSources[0].volume == audioSources[1].volume);
     audioLevel = audioSources[0].volume;
     CC         = GameObject.Find("Player").GetComponentInChildren <CombatChecker>();
 }