예제 #1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }
예제 #2
0
 void Start()
 {
     rigidbody = GetComponent <Rigidbody2D>();
     colorizer = Colorizer10.instance;
     spawners  = FindObjectsOfType <Spawner10>();
 }
예제 #3
0
 void Start()
 {
     colorizer = Colorizer10.instance;
     sprite    = GetComponent <SpriteRenderer>();
 }