예제 #1
0
 public ChessboardShapeTask(Window window, Projector projector, Chessboard chessboard)
     : base(window)
 {
     Projector = projector;
     Chessboard = chessboard;
     ColoredChessboard = new ColoredChessboard(Chessboard, Color.Black, Color.White);
     LoadOrDefault(projector.Window.ClientSize);
 }
        public CalibrateIndirectlyTask(Window window, IEnumerable<CaptureCamera> captureCameras, Projector projector, Chessboard chessboard)
            : base(window)
        {
            CaptureCameras = captureCameras;
            Chessboard = chessboard;
            Projector = projector;

            ProjectorQuadCorners = Chessboard.GetDefaultImageQuadCorners(projector.Window.ClientSize);
            WorldToProjectorHom = Chessboard.GetHomographyTo(ProjectorQuadCorners);
            ColoredChessboard = new ColoredChessboard(Chessboard, Color.Black, Color.White, WorldToProjectorHom.ToMatrixFromHomogeneous3x3());

            Circles = Chessboard.Saddles.Select(s => new Circle2D(s.ToVector3(z: 0.01f), 10, 4, Color.Crimson) { AlreadyInScreenSpace = false } ).ToList();
        }
예제 #3
0
        public ProgramTask()
        {
            Monitor.ClientSize = new Size(640, 480);
            ColoredChessboard = new ColoredChessboard(Chessboard, Color.CornflowerBlue.Alpha(0.9f), Color.Orange.Alpha(0.3f));

            var maybeSecondaryScreen = Screen.AllScreens.Where(s => s != Screen.PrimaryScreen).FirstOrDefault() ?? Screen.PrimaryScreen;

            // Projector = new RealProjector("Optoma EW1610", "1018", maybeSecondaryScreen.Bounds.Size, maybeSecondaryScreen);
            var virtualProjectorOrbit = new OrbitCamera("Virtual Projector Orbit", "N/A", new Size(1280, 800), new PointF(640, 850), 100, 2, 134);
            Projector = new VirtualProjector(Monitor, virtualProjectorOrbit);

            WorldCamera = new OrbitCamera("World Orbit", "1018", Monitor.Size, Monitor.Size.CenterF(), Monitor.Size.Width, 0.1f, 100)
            {
                Center = Chessboard.VertexCenter,
                Distance = 56,
                YawPitch = new Vector2(0.2f, -0.2f),
            };

            WorldScene = new Scene(WorldCamera)
            {
                // MakeColoredAxisOfLength(Vector3.UnitX, Color.Red, length: 20.0f),
                // MakeColoredAxisOfLength(Vector3.UnitY, Color.Green, length: 20.0f),
                // MakeColoredAxisOfLength(Vector3.UnitZ, Color.Blue, length: 20.0f),
                
                // ColoredChessboard,

                // new Grid(Matrix.CreateRotationX(MathHelper.PiOver2),  Color.Red.Lerp(Color.White, 0.9f).Alpha(0.3f), Color.Red.Alpha(0.5f)),
                // new Grid(Matrix.CreateRotationY(-MathHelper.PiOver2), Color.Green.Lerp(Color.White, 0.9f).Alpha(0.1f), Color.Green.Alpha(0.3f)),
                // new Grid(Matrix.Identity,                             Color.Blue.Lerp(Color.White, 0.9f).Alpha(0.1f), Color.Blue.Alpha(0.4f)),

                new MeshModel("ManStanding", Matrix.CreateScale(0.1f) * Matrix.CreateRotationY(-MathHelper.PiOver2) * Matrix.CreateTranslation(4, 0, 2)) { ProjectorViewProject = Projector },
                new MeshModel("MutantStanding", Matrix.CreateScale(0.4f) * Matrix.CreateRotationY(0) * Matrix.CreateTranslation(8, 0, 1)) { ProjectorViewProject = Projector },
                new MeshModel("HeadFemale", Matrix.CreateScale(0.2f) * Matrix.CreateRotationX(-MathHelper.PiOver2) * Matrix.CreateTranslation(-3, 6, 0)) { ProjectorViewProject = Projector },
            };

            CaptureCameras = CreateCaptureCameras().ToList();
            if (CaptureCameras.IsEmpty())
                AddVirtualCaptureCamera("VirCam 1", "1018", Color.Red);

            CaptureCameraSelectionPictureGray = new Picture2D(CaptureCameraSelected.Intrinsics.ImageSize.LimitProportional(290, 290).AnchorWithin(Monitor.ClientRectangle, AnchorPoints.BottomLeft), CaptureCameraSelected.Capture.GrayTexture2D);
            CaptureCameraSelectionPictureRgba = new Picture2D(CaptureCameraSelected.Intrinsics.ImageSize.LimitProportional(290, 290).ToRect(CaptureCameraSelectionPictureGray.Rectangle.Left, CaptureCameraSelectionPictureGray.Rectangle.Top, AnchorPoints.BottomLeft), CaptureCameraSelected.Capture.RgbaTexture2D);
            CaptureCameraSelected.Highlight = true;

            WorldScene.Add(CaptureCameras);
            WorldScene.Add(Projector);

            Monitor.Scene = new Scene(new ScreenCamera(Monitor))
            {
                new Clear(Color.LightGray),
                WorldScene,
                CaptureCameraSelectionPictureGray,
                CaptureCameraSelectionPictureRgba,
            };

            LocateTrigger = new Trigger(() => new LocateTask(Monitor, CaptureCameraSelected, Chessboard).Run(), Keys.L);
            CalibrateTrigger = new Trigger(() => new CalibrateTask(Monitor, CaptureCameraSelected, Chessboard).Run(CaptureCameraSelected), Keys.C);
            ChessboardShapeTrigger = new Trigger(() => new ChessboardShapeTask(Monitor, Projector, Chessboard).Run(), Keys.S);
            CalibrateIndirectlyTrigger = new Trigger(() => { WorldScene.Remove(ColoredChessboard); return new CalibrateIndirectlyTask(Monitor, CaptureCameras, Projector, Chessboard).Run(WorldScene); }, Keys.I);
            GrayScanTrigger = new Trigger(() => new GrayScanTask(Monitor, CaptureCameras.First(), Projector).Run(WorldScene), Keys.G);

            AttachInputToCamera(Program.WhenInput.Where(input => !input.KeyPressed(Keys.LeftAlt)), Monitor, WorldCamera);
            AttachInputToCamera(Program.WhenInput.Where(input => input.KeyPressed(Keys.LeftAlt)), Monitor, virtualProjectorOrbit);

            AttachPerformanceBar();

            Program.WhenInput.Where(input => input.KeyDown(Keys.Tab)).Subscribe(input =>
                {
                    CaptureCameraSelected.Highlight = false;
                    CaptureCameraSelectionIdx = (CaptureCameraSelectionIdx + 1) % CaptureCameras.Count;
                    CaptureCameraSelected.Highlight = true;
                    CaptureCameraSelectionPictureGray.Texture2D = CaptureCameraSelected.Capture.GrayTexture2D;
                    CaptureCameraSelectionPictureRgba.Texture2D = CaptureCameraSelected.Capture.RgbaTexture2D;

                });
        }