private void ColorChooserPaint(object sender, PaintEventArgs e)
        {
            // Depending on the circumstances, force a repaint
            // of the color wheel passing different information.
            switch (changeType)
            {
            case ChangeStyle.HSV:
                myColorWheel.Draw(e.Graphics, hsv);
                break;

            case ChangeStyle.MouseMove:
            case ChangeStyle.None:
                myColorWheel.Draw(e.Graphics, selectedPoint);
                break;

            case ChangeStyle.RGB:
                myColorWheel.Draw(e.Graphics, argb);
                break;
            }
        }
        /// <summary>
        /// Draw this Option at the given position on the screen
        /// </summary>
        public void Draw(SpriteBatch b, Vector2 pos)
        {
            int left = (int)pos.X;
            int top  = (int)pos.Y;

            IClickableMenu.drawTextureBox(b, Game1.menuTexture, new Rectangle(0, 256, 60, 60), left + colorBoxOffset, top, colorBoxOuterSize, colorBoxOuterSize, Color.White, 1f, false);
            var colorBox = new Rectangle(left + colorBoxOffset + colorBoxBorder, top + colorBoxBorder, colorBoxInnerSize, colorBoxInnerSize);

            b.Draw(checkerboard, colorBox, Color.White);
            b.End();
            b.Begin(SpriteSortMode.Deferred, BlendState.NonPremultiplied, SamplerState.PointClamp, null, Utility.ScissorEnabled);
            b.Draw(ColorUtil.Pixel, colorBox, currentValue);
            b.End();
            b.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, Utility.ScissorEnabled);

            top += sliderSpacing;

            if (ShowStylePicker)
            {
                top += DrawStyleSelector(b, left, top);
                top += sliderSpacing;
            }
            if (RGBStyleButton.Selected)
            {
                sliderR.Draw(b, left, top);
                top += ColorSlider.height + sliderSpacing;
                sliderG.Draw(b, left, top);
                top += ColorSlider.height + sliderSpacing;
                sliderB.Draw(b, left, top);
                top += ColorSlider.height + sliderSpacing;
            }
            if (ShowAlpha)
            {
                sliderA.Draw(b, left, top);
                top += ColorSlider.height + sliderSpacing;
            }
            if (HSVStyleButton.Selected && HSLStyleButton.Selected)
            {
                top = Math.Max(top, (int)pos.Y + colorBoxOuterSize + sliderSpacing);
            }
            if (HSVStyleButton.Selected)
            {
                hsvWheel.Draw(b, left, top);
                vSlider.Draw(b, left + hsvWheel.Width + 10, top);
                left += hsvWheel.Width + 20 + vSlider.Width;
            }
            if (HSLStyleButton.Selected)
            {
                hslWheel.Draw(b, left, top);
                lSlider.Draw(b, left + hslWheel.Width + 10, top);
            }
        }