/// <summary> /// Converts a GameColor i.e. Dark,Light to an Actual Colour /// Yellow or Blue or White /// </summary> /// <param name="color"></param> /// <returns></returns> public Brush GetActualEllipseColor(ColorType.Colour color) { var test = color == ColorType.Colour.Dark ? Red : color == ColorType.Colour.Light ? Blue : White; return(color == ColorType.Colour.Dark ? Red : color == ColorType.Colour.Light?Blue:White); }
/// <summary> /// Changes an Ellipse to an actual color /// </summary> /// <param name="cow">Ellipse whos color is to be changed</param> /// <param name="color">The color that it should be changed to</param> /// <returns>new Ellipse with its Fill Value changed accorgind to the specified color</returns> public Cow changeColor(Cow cow, ColorType.Colour color) { cow.Set(color); return(cow); }