/// <summary>
        /// Converts a GameColor i.e. Dark,Light to an Actual Colour
        /// Yellow or Blue or White
        /// </summary>
        /// <param name="color"></param>
        /// <returns></returns>
        public Brush GetActualEllipseColor(ColorType.Colour color)
        {
            var test = color == ColorType.Colour.Dark ? Red : color == ColorType.Colour.Light ? Blue : White;

            return(color == ColorType.Colour.Dark ? Red : color == ColorType.Colour.Light?Blue:White);
        }
 /// <summary>
 /// Changes an Ellipse to an actual color
 /// </summary>
 /// <param name="cow">Ellipse whos color is to be changed</param>
 /// <param name="color">The color that it should be changed to</param>
 /// <returns>new Ellipse with its Fill Value changed accorgind to the specified color</returns>
 public Cow changeColor(Cow cow, ColorType.Colour color)
 {
     cow.Set(color);
     return(cow);
 }