예제 #1
0
 public void Dispose()
 {
     Commands.Dispose();
     ColorPipeline.Dispose();
     TransformPipeline.Dispose();
     ParameterBuffer.Dispose();
     ScreenCoordsBuffer.Dispose();
     WorldVertexBuffer.Dispose();
     VertexBuffer.Dispose();
 }
예제 #2
0
 private void Start()
 {
     colorPipeline = new ColorPipeline(GetComponentsInChildren <SpriteRenderer>());
 }