void GetInput()
    {
        if (transform.position.y < 3.5)
        {
            if (Input.GetKey(key_moveUp))
            {
                transform.Translate(Vector2.up * m_currentSpeed_y * Time.deltaTime);
            }
        }
        if (transform.position.y > -1.35)
        {
            if (Input.GetKey(key_moveDown))
            {
                transform.Translate(-Vector2.up * m_currentSpeed_y * Time.deltaTime);
            }
        }
        if (transform.position.x < 3.5)
        {
            if (Input.GetKey(key_moveRight))
            {
                transform.Translate(Vector2.right * m_currentSpeed_x * Time.deltaTime);
            }
        }
        if (transform.position.x > -6.5)
        {
            if (Input.GetKey(key_moveLeft))
            {
                transform.Translate(Vector2.left * m_currentSpeed_x * Time.deltaTime);
            }
        }

        if (!m_overdrive)
        {
            if (Input.GetKeyDown(key_shoot))
            {
                GameObject scoop = colorManager.GetScoop();
                colorManager.Cancel();
                if (scoop != null)
                {
                    Shoot(scoop);
                }
            }

            if (Input.GetKeyDown(key_colorOne))
            {
                colorManager.SelectColor("red");
            }
            if (Input.GetKeyDown(key_colorTwo))
            {
                colorManager.SelectColor("blue");
            }
            if (Input.GetKeyDown(key_colorThree))
            {
                colorManager.SelectColor("yellow");
            }

            if (Input.GetKeyDown(key_cancelColor))
            {
                colorManager.Cancel();
            }
        }
    }