public void PressWhenRedy() { RedyButton.SetActive(false); ColorCube.ReturnToInitState(); player.gameObject.SetActive(true); ColorButtons.SetActive(true); GameIsOn = true; Prompts.Activate(true); MoneyText.gameObject.SetActive(true); MoneyText.text = PlayerPrefs.GetInt("money").ToString(); Prompt.SetActive(true); Timer.Init(); Timer.Run(); }
public void PressWhenRedy() { RedyButton.SetActive(false); ColorCube.ReturnToInitState(); player.gameObject.SetActive(true); ColorButtons.SetActive(true); GameIsOn = false; Prompts.Activate(true); TouchController.SetActive(false); Tips.ChangeTip(); ActivateContinueButton(); Timer.Init(); }