예제 #1
0
        private void Awake()
        {
            m_layout       = GetComponent <LayoutElement>();
            m_teaseBlinker = GetComponentInChildren <ColorBlinker>();

            m_emptyColor = m_fill.color;
        }
예제 #2
0
 void Awake()
 {
     colorBlinker = GetComponent <ColorBlinker>();
     boardEditor  = FindObjectOfType <BoardEditor>();
     cam          = Camera.main;
     button       = GetComponent <Button>();
     slotSprite   = image.sprite;
     slotColor    = image.color;
     ShowHighlight(false);
     board = transform.parent.parent.GetComponent <CombatantBoard>();
     SetInteractible(false);
 }
예제 #3
0
 private void Awake()
 {
     m_eventTrigger = GetComponent <EventTrigger>();
     m_colorBlinker = GetComponent <ColorBlinker>();
 }