public void ViewCharsInBlock(BlockType bType) { if (bType != BlockType.Reactor) { BlocksPanel.SetActive(false); poolView.ViewChars(bType); ColonistScrollView.SetActive(true); UpdateModel(); } else { AlertController.ShowAlert("You have burned " + Models.SpaceShip.Reactor.PeopleCount + " humans\n(╯°□°)╯"); } }
public void OnPointerClick(PointerEventData eventData) { if (ColonistScrollView.activeSelf) { ColonistScrollView.SetActive(false); poolView.ViewChars(); BlocksPanel.SetActive(true); } else if (BlocksPanel.activeSelf) { BlocksPanel.SetActive(false); poolView.ViewChars(); ColonistScrollView.SetActive(true); } else if (CharPanel.activeSelf) { CharPanel.SetActive(false); ColonistScrollView.SetActive(true); } UpdateModel(); }