void Start() { gm = GameObject.FindObjectOfType <GameManager>(); colletableManager = GameObject.FindObjectOfType <ColletableManager>(); lifebarAnim = lifeBarContent.GetComponent <Animator>(); playerCtrl = player.GetComponent <PlayerCtrl>(); health = playerCtrl.GetTotalHealth(); SetLifeWidth(); }
private void Start() { cManager = GameObject.FindObjectOfType <ColletableManager>(); }