public async Task <IActionResult> PutCollection(int id, Collection collection)
        {
            if (id != collection.midex)
            {
                return(BadRequest());
            }

            _context.Entry(collection).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!CollectionExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
예제 #2
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        public async Task <IActionResult> PutCard([FromRoute] int id, [FromBody] Card card)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != card.CardId)
            {
                return(BadRequest());
            }

            _context.Entry(card).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!CardExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
예제 #3
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        public async Task <IActionResult> PutActor(int id, Actor actor)
        {
            if (id != actor.Id)
            {
                return(BadRequest());
            }

            _context.Entry(actor).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!ActorExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }
예제 #4
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        public async Task <IHttpActionResult> PutPiece(int id, Piece piece)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != piece.PieceId)
            {
                return(BadRequest());
            }

            db.Entry(piece).State = EntityState.Modified;

            try
            {
                await db.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!PieceExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }
예제 #5
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 public ActionResult Edit([Bind(Include = "Id,Name,Designer,PlayTime,CoreMechanic,MinPlayers,MaxPlayers,Weight,Rating")] Game game)
 {
     if (ModelState.IsValid)
     {
         db.Entry(game).State = EntityState.Modified;
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     return(View(game));
 }