void OnExEvent(int amount) { collectExController.CollectItem(amount); collectExController.Amount = 10; if (effectPos != null) { AppUIEffect.instance.InstanceVFX(eEFFECT_NAME.GOLD).transform.position = effectPos.position; } //코인애니메이션실행 }
void OnCoinEvent(int amount) { //스폰될 갯수 이다. //CollectingEffectController._instance.CollectItem(amount); collectCoinController.CollectItem(amount); //스폰될 갯수의 개당 value; //CollectingEffectController._instance.Amount = 100; collectCoinController.Amount = 100; if (effectPos != null) { AppUIEffect.instance.InstanceVFX(eEFFECT_NAME.GOLD).transform.position = effectPos.position; } //코인애니메이션실행 }