public bool init(string vpppath, CogRecordDisplay cogRecordDisplayin = null) { if (null == vpppath) { return false; } try { myJobManager = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath); myJob = myJobManager.Job(0); myJobIndependent = myJob.OwnedIndependent; myJobManager.UserQueueFlush(); myJobManager.FailureQueueFlush(); myJob.ImageQueueFlush(); myJobIndependent.RealTimeQueueFlush(); updateDisplaySource(cogRecordDisplayin); } catch { } return true; }
public bool init0(string vpppath0, CogRecordDisplay cogRecordDisplayin0 = null) { updateDisplaySource0(cogRecordDisplayin0); if (null == vpppath0) { return false; } try { myJobManager0 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath0); myJob0 = myJobManager0.Job(0); myJobIndependent0 = myJob0.OwnedIndependent; myJobManager0.UserQueueFlush(); myJobManager0.FailureQueueFlush(); myJob0.ImageQueueFlush(); myJobIndependent0.RealTimeQueueFlush(); } catch { return false; } return true; }
private void InitializeJobManager() { SampleTextBox.Text = "This sample demonstrates how to load a persisted QuickBuild application and access " + "the results provided in the posted items (a.k.a. as user result queue)." + System.Environment.NewLine + System.Environment.NewLine + "The sample uses mySavedQB.vpp, which consists of a single Job that executes a " + "Blob tool with default parameters using a frame grabber provided image. " + @"The provided .vpp file is configured to use ""VPRO_ROOT\images\pmSample.idb"" as the " + "source of images." + System.Environment.NewLine + System.Environment.NewLine + "To use: Click the Run button or the Run Continuous button. " + "The number of blobs will be displayed in the count text box " + "and the Blob tool input image will be displayed in the image display control."; //Depersist the QuickBuild session myJobManager = (CogJobManager)CogSerializer.LoadObjectFromFile( Environment.GetEnvironmentVariable("VPRO_ROOT") + "\\Samples\\Programming\\QuickBuild\\mySavedQB.vpp"); myJob = myJobManager.Job(0); myIndependentJob = myJob.OwnedIndependent; //flush queues myJobManager.UserQueueFlush(); myJobManager.FailureQueueFlush(); myJob.ImageQueueFlush(); myIndependentJob.RealTimeQueueFlush(); // setup event handlers. These are called when a result packet is available on // the User Result Queue or the Real-Time Queue, respectively. myJobManager.UserResultAvailable += new CogJobManager.CogUserResultAvailableEventHandler(myJobManager_UserResultAvailable); }
/// <summary> /// This function is responsible for the initial setup of the app. /// It loads and prepares the saved QuickBuild app into a CogJobManager /// object, attaches event handlers to to interesting CogJobManager /// events, and sets up the CogDisplayStatusBar to reflect the status /// of the CogDisplay we are using. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Form1_Load(object sender, EventArgs e) { // Depersist the CogJobManager saved via QuickBuild myJobManager = CogSerializer.LoadObjectFromFile( Environment.GetEnvironmentVariable("VPRO_ROOT") + "\\Samples\\Programming\\QuickBuild\\advancedAppOne.vpp") as CogJobManager; // Initialize Variables myJob = myJobManager.Job(0); myIndependentJob = myJob.OwnedIndependent; // Flush queues myJobManager.UserQueueFlush(); myJobManager.FailureQueueFlush(); myJob.ImageQueueFlush(); myIndependentJob.RealTimeQueueFlush(); // Register handler for Stopped event myJobManager.Stopped += new CogJobManager.CogJobManagerStoppedEventHandler( myJobManager_Stopped); // Register handler for UserResultAvailable event myJobManager.UserResultAvailable += new CogJobManager.CogUserResultAvailableEventHandler( myJobManager_UserResultAvailable); // Connect the status bar this.cogDisplayStatusBar1.Display = this.cogRecordDisplay1; }
public bool init(string vpppath, CogRecordDisplay cogRecordDisplayin = null) { if (null == vpppath) { return(false); } try { myJobManager = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath); myJob = myJobManager.Job(0); myJobIndependent = myJob.OwnedIndependent; myJobManager.UserQueueFlush(); myJobManager.FailureQueueFlush(); myJob.ImageQueueFlush(); myJobIndependent.RealTimeQueueFlush(); updateDisplaySource(cogRecordDisplayin); } catch { } return(true); }
private void InitializeJobManager() { // Depersist the QuickBuild session // myJobManager = (CogJobManager)CogSerializer.LoadObjectFromFile( // Environment.GetEnvironmentVariable("VPRO_ROOT") + "\\Samples\\Programming\\QuickBuild\\mySavedQB.vpp"); myJobManager = (CogJobManager)CogSerializer.LoadObjectFromFile(path); cogJobManagerEdit1.Subject = myJobManager; myJob0 = myJobManager.Job(0); myIndependentJob = myJob0.OwnedIndependent; // Flush queues myJobManager.UserQueueFlush(); myJobManager.FailureQueueFlush(); myJob0.ImageQueueFlush(); myIndependentJob.RealTimeQueueFlush(); // Start the timer. timer1.Start(); }
public bool init1(string vpppath1, CogRecordDisplay cogRecordDisplayin1 = null) { updateDisplaySource1(cogRecordDisplayin1); if (null == vpppath1) { return false; } try { myJobManager1 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath1); myJob1 = myJobManager1.Job(0); myJobIndependent1 = myJob1.OwnedIndependent; myJobManager1.UserQueueFlush(); myJobManager1.FailureQueueFlush(); myJob1.ImageQueueFlush(); myJobIndependent1.RealTimeQueueFlush(); } catch { return false; } return true; }
public bool init3(string vpppath3, CogRecordDisplay cogRecordDisplayin3 = null) { updateDisplaySource3(cogRecordDisplayin3); if (null == vpppath3) { return false; } try { myJobManager3 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath3); myJob3 = myJobManager3.Job(0); myJobIndependent3 = myJob3.OwnedIndependent; myJobManager3.UserQueueFlush(); myJobManager3.FailureQueueFlush(); myJob3.ImageQueueFlush(); myJobIndependent3.RealTimeQueueFlush(); } catch { return false; } return true; }
public bool init2(string vpppath2, CogRecordDisplay cogRecordDisplayin2 = null) { updateDisplaySource2(cogRecordDisplayin2); if (null == vpppath2) { return false; } try { myJobManager2 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath2); myJob2 = myJobManager2.Job(0); myJobIndependent2 = myJob2.OwnedIndependent; myJobManager2.UserQueueFlush(); myJobManager2.FailureQueueFlush(); myJob2.ImageQueueFlush(); myJobIndependent2.RealTimeQueueFlush(); } catch { return false; } return true; }
public bool init(string vpppath0,string vpppath1, string vpppath2, CogRecordDisplay cogRecordDisplayin0 = null, CogRecordDisplay cogRecordDisplayin1 = null, CogRecordDisplay cogRecordDisplayin2 = null) { bool initS1 = false; bool initS2 = false; bool initS3 = false; updateDisplaySource0(cogRecordDisplayin0); updateDisplaySource1(cogRecordDisplayin1); updateDisplaySource2(cogRecordDisplayin2); if (null == vpppath0) { return false; } try { myJobManager0 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath0); myJob0 = myJobManager0.Job(0); myJobIndependent0 = myJob0.OwnedIndependent; myJobManager0.UserQueueFlush(); myJobManager0.FailureQueueFlush(); myJob0.ImageQueueFlush(); myJobIndependent0.RealTimeQueueFlush(); // updateDisplaySource0(cogRecordDisplayin0); initS1 = true; } catch { initS1 = false; } if (null == vpppath1) { return false; } try { myJobManager1 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath1); myJob1 = myJobManager1.Job(0); myJobIndependent1 = myJob1.OwnedIndependent; myJobManager1.UserQueueFlush(); myJobManager1.FailureQueueFlush(); myJob1.ImageQueueFlush(); myJobIndependent1.RealTimeQueueFlush(); // updateDisplaySource1(cogRecordDisplayin1); initS2 = true; } catch { initS2 = false; } if (null == vpppath2) { return false; } try { myJobManager2 = (CogJobManager)CogSerializer.LoadObjectFromFile(vpppath2); myJob2 = myJobManager2.Job(0); myJobIndependent2 = myJob2.OwnedIndependent; myJobManager2.UserQueueFlush(); myJobManager2.FailureQueueFlush(); myJob2.ImageQueueFlush(); myJobIndependent2.RealTimeQueueFlush(); // updateDisplaySource2(cogRecordDisplayin2); initS3 = true; } catch { inits3 = false; } if(inits1 == true && inits2 == true && initS3 == true) { return true; } return false; }