public Player() { if (name == null) { //If any of the variables is null, it means the player's data hasnt been loaded. // This should be replaced with loading from a file. cash = 5000; name = "Pedro"; club = ClubFactory.newClub("Pedro's Club", 3); } }
void Awake() { if (player == null) { player = new Player(); } if (enemyClub == null) { enemyClub = ClubFactory.newClub("EnemyClub", 8); } }